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vtkPlatonicSolidSource.h
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vtkPlatonicSolidSource.h
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPlatonicSolidSource.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPlatonicSolidSource
* @brief produce polygonal Platonic solids
*
* vtkPlatonicSolidSource can generate each of the five Platonic solids:
* tetrahedron, cube, octahedron, icosahedron, and dodecahedron. Each of the
* solids is placed inside a sphere centered at the origin with radius 1.0.
* To use this class, simply specify the solid to create. Note that this
* source object creates cell scalars that are (integral value) face numbers.
*/
#ifndef vtkPlatonicSolidSource_h
#define vtkPlatonicSolidSource_h
#include "vtkFiltersSourcesModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
#define VTK_SOLID_TETRAHEDRON 0
#define VTK_SOLID_CUBE 1
#define VTK_SOLID_OCTAHEDRON 2
#define VTK_SOLID_ICOSAHEDRON 3
#define VTK_SOLID_DODECAHEDRON 4
class VTKFILTERSSOURCES_EXPORT vtkPlatonicSolidSource : public vtkPolyDataAlgorithm
{
public:
static vtkPlatonicSolidSource* New();
vtkTypeMacro(vtkPlatonicSolidSource, vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* Specify the type of PlatonicSolid solid to create.
*/
vtkSetClampMacro(SolidType, int, VTK_SOLID_TETRAHEDRON, VTK_SOLID_DODECAHEDRON);
vtkGetMacro(SolidType, int);
void SetSolidTypeToTetrahedron() { this->SetSolidType(VTK_SOLID_TETRAHEDRON); }
void SetSolidTypeToCube() { this->SetSolidType(VTK_SOLID_CUBE); }
void SetSolidTypeToOctahedron() { this->SetSolidType(VTK_SOLID_OCTAHEDRON); }
void SetSolidTypeToIcosahedron() { this->SetSolidType(VTK_SOLID_ICOSAHEDRON); }
void SetSolidTypeToDodecahedron() { this->SetSolidType(VTK_SOLID_DODECAHEDRON); }
//@}
//@{
/**
* Set/get the desired precision for the output points.
* vtkAlgorithm::SINGLE_PRECISION - Output single-precision floating point.
* vtkAlgorithm::DOUBLE_PRECISION - Output double-precision floating point.
*/
vtkSetMacro(OutputPointsPrecision, int);
vtkGetMacro(OutputPointsPrecision, int);
//@}
protected:
vtkPlatonicSolidSource();
~vtkPlatonicSolidSource() override = default;
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
int SolidType;
int OutputPointsPrecision;
private:
vtkPlatonicSolidSource(const vtkPlatonicSolidSource&) = delete;
void operator=(const vtkPlatonicSolidSource&) = delete;
};
#endif