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vtkSliderWidget.cxx
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vtkSliderWidget.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkSliderWidget.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkSliderWidget.h"
#include "vtkSliderRepresentation3D.h"
#include "vtkCommand.h"
#include "vtkCallbackCommand.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkObjectFactory.h"
#include "vtkRenderer.h"
#include "vtkWidgetEventTranslator.h"
#include "vtkWidgetCallbackMapper.h"
#include "vtkEvent.h"
#include "vtkWidgetEvent.h"
vtkStandardNewMacro(vtkSliderWidget);
//----------------------------------------------------------------------------------
vtkSliderWidget::vtkSliderWidget()
{
// Set the initial state
this->WidgetState = vtkSliderWidget::Start;
// Assign initial values
this->AnimationMode = vtkSliderWidget::Jump;
this->NumberOfAnimationSteps = 24;
// Okay, define the events
this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonPressEvent,
vtkWidgetEvent::Select,
this, vtkSliderWidget::SelectAction);
this->CallbackMapper->SetCallbackMethod(vtkCommand::MouseMoveEvent,
vtkWidgetEvent::Move,
this, vtkSliderWidget::MoveAction);
this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonReleaseEvent,
vtkWidgetEvent::EndSelect,
this, vtkSliderWidget::EndSelectAction);
}
//----------------------------------------------------------------------
void vtkSliderWidget::CreateDefaultRepresentation()
{
if ( ! this->WidgetRep )
{
this->WidgetRep = vtkSliderRepresentation3D::New();
}
}
//----------------------------------------------------------------------------------
void vtkSliderWidget::SelectAction(vtkAbstractWidget *w)
{
vtkSliderWidget *self = reinterpret_cast<vtkSliderWidget*>(w);
double eventPos[2];
eventPos[0] = self->Interactor->GetEventPosition()[0];
eventPos[1] = self->Interactor->GetEventPosition()[1];
// Okay, make sure that the pick is in the current renderer
if (!self->CurrentRenderer ||
!self->CurrentRenderer->IsInViewport(static_cast<int>(eventPos[0]), static_cast<int>(eventPos[1])))
{
self->WidgetState = vtkSliderWidget::Start;
return;
}
// See if the widget has been selected. StartWidgetInteraction records the
// starting point of the motion.
self->WidgetRep->StartWidgetInteraction(eventPos);
int interactionState = self->WidgetRep->GetInteractionState();
if ( interactionState == vtkSliderRepresentation::Outside )
{
return;
}
// We are definitely selected
self->GrabFocus(self->EventCallbackCommand);
if ( interactionState == vtkSliderRepresentation::Slider )
{
self->WidgetState = vtkSliderWidget::Sliding;
}
else
{
self->WidgetState = vtkSliderWidget::Animating;
}
// Highlight as necessary
self->WidgetRep->Highlight(1);
// start the interaction
self->EventCallbackCommand->SetAbortFlag(1);
self->StartInteraction();
self->InvokeEvent(vtkCommand::StartInteractionEvent,nullptr);
self->Render();
}
//----------------------------------------------------------------------------------
void vtkSliderWidget::MoveAction(vtkAbstractWidget *w)
{
vtkSliderWidget *self = reinterpret_cast<vtkSliderWidget*>(w);
// See whether we're active
if ( self->WidgetState == vtkSliderWidget::Start ||
self->WidgetState == vtkSliderWidget::Animating )
{
return;
}
// Definitely moving the slider, get the updated position
double eventPos[2];
eventPos[0] = self->Interactor->GetEventPosition()[0];
eventPos[1] = self->Interactor->GetEventPosition()[1];
self->WidgetRep->WidgetInteraction(eventPos);
// Interact, if desired
self->EventCallbackCommand->SetAbortFlag(1);
self->InvokeEvent(vtkCommand::InteractionEvent,nullptr);
self->Render();
}
//----------------------------------------------------------------------------------
void vtkSliderWidget::EndSelectAction(vtkAbstractWidget *w)
{
vtkSliderWidget *self = reinterpret_cast<vtkSliderWidget*>(w);
if ( self->WidgetState == vtkSliderWidget::Start )
{
return;
}
// If animating we do it and return
if ( self->WidgetState == vtkSliderWidget::Animating )
{
self->AnimateSlider(self->WidgetRep->GetInteractionState());
}
// Highlight if necessary
self->WidgetRep->Highlight(0);
// The state returns to unselected
self->WidgetState = vtkSliderWidget::Start;
self->ReleaseFocus();
// Complete interaction
self->EventCallbackCommand->SetAbortFlag(1);
self->EndInteraction();
self->InvokeEvent(vtkCommand::EndInteractionEvent,nullptr);
self->Render();
}
//----------------------------------------------------------------------------------
void vtkSliderWidget::AnimateSlider(int selectionState)
{
// Get the representation and grab some information
vtkSliderRepresentation *sliderRep =
reinterpret_cast<vtkSliderRepresentation*>(this->WidgetRep);
// If the slider bead has been selected, then nothing happens
if ( selectionState == vtkSliderRepresentation::Outside ||
selectionState == vtkSliderRepresentation::Slider )
{
return;
}
// Depending on animation mode, we'll jump to the pick point or
// animate towards it.
double minValue=sliderRep->GetMinimumValue();
double maxValue=sliderRep->GetMaximumValue();
double pickedT=sliderRep->GetPickedT();
if ( this->AnimationMode == vtkSliderWidget::Jump )
{
if ( selectionState == vtkSliderRepresentation::Tube )
{
sliderRep->SetValue(minValue + pickedT*(maxValue-minValue));
}
else if ( selectionState == vtkSliderRepresentation::LeftCap )
{
sliderRep->SetValue(minValue);
}
else if ( selectionState == vtkSliderRepresentation::RightCap )
{
sliderRep->SetValue(maxValue);
}
sliderRep->BuildRepresentation();
this->InvokeEvent(vtkCommand::InteractionEvent,nullptr);
}
else if ( this->AnimationMode == vtkSliderWidget::Animate )
{
double targetValue=minValue, originalValue=sliderRep->GetValue();
if ( selectionState == vtkSliderRepresentation::Tube )
{
targetValue = minValue + pickedT*(maxValue-minValue);
}
else if ( selectionState == vtkSliderRepresentation::LeftCap )
{
targetValue = minValue;
}
else if ( selectionState == vtkSliderRepresentation::RightCap )
{
targetValue = maxValue;
}
// Okay, animate the slider
double value;
for (int i=0; i < this->NumberOfAnimationSteps; i++)
{
value = originalValue +
(static_cast<double>(i+1)/this->NumberOfAnimationSteps)*(targetValue-originalValue);
sliderRep->SetValue(value);
sliderRep->BuildRepresentation();
this->InvokeEvent(vtkCommand::InteractionEvent,nullptr);
this->Render();
}
}
this->WidgetState = vtkSliderWidget::Start;
}
//----------------------------------------------------------------------------------
void vtkSliderWidget::PrintSelf(ostream& os, vtkIndent indent)
{
//Superclass typedef defined in vtkTypeMacro() found in vtkSetGet.h
this->Superclass::PrintSelf(os,indent);
os << indent << "Animation Mode: ";
switch ( this->AnimationMode )
{
case vtkSliderWidget::Jump:
os << "Jump\n";
break;
case vtkSliderWidget::Animate:
os << "Animate\n";
break;
default:
os << "AnimateOff\n";
}
os << indent << "Number of Animation Steps: "
<< this->NumberOfAnimationSteps << "\n";
}