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vtkSocketCommunicator.cxx
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vtkSocketCommunicator.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkSocketCommunicator.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkSocketCommunicator.h"
#include "vtkClientSocket.h"
#include "vtkCommand.h"
#include "vtkObjectFactory.h"
#include "vtkServerSocket.h"
#include "vtkSocketController.h"
#include "vtkStdString.h"
#include "vtkTypeTraits.h"
#include <cassert>
#include <algorithm>
#include <vector>
#include <list>
#include <map>
// Uncomment the following line to help with debugging. When
// ENABLE_SYNCHRONIZED_COMMUNICATION is defined, every Send() blocks until the
// receive is successful.
//#define ENABLE_SYNCHRONIZED_COMMUNICATION
class vtkSocketCommunicator::vtkMessageBuffer
{
public:
typedef std::vector<char> MessageType;
typedef std::list<MessageType> QueueType;
typedef std::map<int, QueueType> BufferType;
BufferType Buffer; // key --> tag, value-->queue of messages.
bool HasBufferredMessages()
{
return this->Buffer.size() != 0;
}
bool HasMessage(int tag)
{
BufferType::iterator iter = this->Buffer.find(tag);
if (iter == this->Buffer.end())
{
return false;
}
return (iter->second.size() != 0);
}
void Push(int tag, int numchars, char* data)
{
this->Buffer[tag].push_back(MessageType());
MessageType& msg = this->Buffer[tag].back();
msg.insert(msg.end(), data, (data+numchars));
}
void Pop(int tag)
{
this->Buffer[tag].pop_front();
if (this->Buffer[tag].size() == 0)
{
this->Buffer.erase(tag);
}
}
MessageType& Head(int tag)
{
return this->Buffer[tag].front();
}
};
#define vtkSocketCommunicatorErrorMacro(msg)\
if (this->ReportErrors)\
{\
vtkErrorMacro(msg)\
}
// The handshake checks that the client and server are using the same
// version of this source file. It first compares a fixed integer
// hash identifier to make sure the hash algorithms match. Then it
// compares hash strings. Note that the integer id exchange used to
// represent the CVS revision number of this file, so the value must
// be larger than the last revision which used that strategy.
#define vtkSocketCommunicatorHashId 100 /* MD5 */
#include "vtkSocketCommunicatorHash.h"
vtkStandardNewMacro(vtkSocketCommunicator);
vtkCxxSetObjectMacro(vtkSocketCommunicator, Socket, vtkClientSocket);
//----------------------------------------------------------------------------
vtkSocketCommunicator::vtkSocketCommunicator()
{
this->Socket = NULL;
this->NumberOfProcesses = 2;
this->SwapBytesInReceivedData = vtkSocketCommunicator::SwapNotSet;
this->RemoteHas64BitIds = -1; // Invalid until handshake.
this->PerformHandshake = 1;
this->IsServer = 0;
this->LogStream = 0;
this->LogFile = 0;
this->TagMessageLength = 0;
this->BufferMessage = false;
this->ReportErrors = 1;
this->ReceivedMessageBuffer = new vtkSocketCommunicator::vtkMessageBuffer();
}
//----------------------------------------------------------------------------
vtkSocketCommunicator::~vtkSocketCommunicator()
{
this->SetSocket(0);
this->SetLogStream(0);
delete this->ReceivedMessageBuffer;
this->ReceivedMessageBuffer = 0;
}
//----------------------------------------------------------------------------
void vtkSocketCommunicator::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "SwapBytesInReceivedData: ";
if (this->SwapBytesInReceivedData == SwapOff)
{
os << "Off\n";
}
if (this->SwapBytesInReceivedData == SwapOn)
{
os << "On\n";
}
if (this->SwapBytesInReceivedData == SwapNotSet)
{
os << "NotSet\n";
}
os << indent << "IsServer: "
<< (this->IsServer ? "yes" : "no") << endl;
os << indent << "RemoteHas64BitIds: "
<< (this->RemoteHas64BitIds ? "yes" : "no") << endl;
os << indent << "Socket: ";
if (this->Socket)
{
os << endl;
this->Socket->PrintSelf(os, indent.GetNextIndent());
}
else
{
os << "(none)" << endl;
}
os << indent << "Perform a handshake: "
<< ( this->PerformHandshake ? "Yes" : "No" ) << endl;
os << indent << "ReportErrors: " << this->ReportErrors << endl;
}
//----------------------------------------------------------------------------
void vtkSocketCommunicator::SetLogStream(ostream* stream)
{
if(this->LogStream != stream)
{
// If the log stream is our own log file, close the file.
if(this->LogFile && this->LogFile == this->LogStream)
{
delete this->LogFile;
this->LogFile = 0;
}
// Use the given log stream.
this->LogStream = stream;
}
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::GetIsConnected()
{
if (this->Socket)
{
return this->Socket->GetConnected();
}
return 0;
}
//----------------------------------------------------------------------------
void vtkSocketCommunicator::SetNumberOfProcesses(int vtkNotUsed(num))
{
vtkErrorMacro("Can not change the number of processes.");
return;
}
//----------------------------------------------------------------------------
ostream* vtkSocketCommunicator::GetLogStream()
{
return this->LogStream;
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::LogToFile(const char* name)
{
return this->LogToFile(name, 0);
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::LogToFile(const char* name, int append)
{
// Close old logging file.
if(this->LogFile)
{
delete this->LogFile;
this->LogFile = 0;
}
this->LogStream = 0;
// Log to given file, if any.
if(name && name[0])
{
this->LogFile = new ofstream(name, (ios::out |
(append? ios::ate : ios::trunc)));
if(!this->LogFile)
{
return 0;
}
if(!*this->LogFile)
{
delete this->LogFile;
this->LogFile = 0;
return 0;
}
this->LogStream = this->LogFile;
}
return 1;
}
//-----------------------------------------------------------------------------
int vtkSocketCommunicator::SendVoidArray(const void *data, vtkIdType length,
int type, int remoteProcessId, int tag)
{
if(this->CheckForErrorInternal(remoteProcessId)) { return 0; }
#ifdef VTK_USE_64BIT_IDS
// Special case for type ids. If the remote does not have 64 bit ids, we
// need to convert them before sending them.
if ((type == VTK_ID_TYPE) && !this->RemoteHas64BitIds)
{
std::vector<int> newData;
newData.resize(length);
std::copy(reinterpret_cast<const vtkIdType *>(data),
reinterpret_cast<const vtkIdType *>(data) + length,
newData.begin());
return this->SendVoidArray(&newData[0], length, VTK_INT,
remoteProcessId, tag);
}
#endif
int typeSize;
vtkStdString typeName;
switch (type)
{
vtkTemplateMacro(typeSize = sizeof(VTK_TT);
typeName = vtkTypeTraits<VTK_TT>().SizedName());
default:
vtkWarningMacro(<< "Invalid data type " << type);
typeSize = 1;
typeName = "???";
break;
}
// Special case for logging.
if (type == VTK_CHAR)
{
typeName = "char";
}
const char *byteData = reinterpret_cast<const char *>(data);
int maxSend = VTK_INT_MAX/typeSize;
// If sending an array longer than the maximum number that can be held
// in an integer, break up the array into pieces.
while (length >= maxSend)
{
if (!this->SendTagged(byteData, typeSize, maxSend, tag, typeName))
{
return 0;
}
byteData += maxSend*typeSize;
length -= maxSend;
}
if (!this->SendTagged(byteData, typeSize, length, tag, typeName))
{
return 0;
}
#ifdef ENABLE_SYNCHRONIZED_COMMUNICATION
int status[3] = {0, 0, 0};
this->ReceiveTagged(status, sizeof(int), 3, 9876543,
"ENABLE_SYNCHRONIZED_COMMUNICATION#1");
assert(status[0] == 9876543 && status[2] == 9876544 &&
(status[1] == 1 || status[1] == 2));
this->SendTagged(status, sizeof(int), 3, 9876544,
"ENABLE_SYNCHRONIZED_COMMUNICATION#2");
#endif
return 1;
}
//-----------------------------------------------------------------------------
inline vtkIdType vtkSocketCommunicatorMin(vtkIdType a, vtkIdType b)
{
return (a < b)? a : b;
}
//-----------------------------------------------------------------------------
int vtkSocketCommunicator::ReceiveVoidArray(void *data, vtkIdType length,
int type, int remoteProcessId,
int tag)
{
this->Count = 0;
if (this->CheckForErrorInternal(remoteProcessId))
{
return 0;
}
#ifdef VTK_USE_64BIT_IDS
// Special case for type ids. If the remote does not have 64 bit ids, we
// need to convert them before sending them.
if ((type == VTK_ID_TYPE) && !this->RemoteHas64BitIds)
{
std::vector<int> newData;
newData.resize(length);
int retval = this->ReceiveVoidArray(&newData[0], length, VTK_INT,
remoteProcessId, tag);
std::copy(newData.begin(), newData.end(),
reinterpret_cast<vtkIdType *>(data));
return retval;
}
#endif
int typeSize;
vtkStdString typeName;
switch (type)
{
vtkTemplateMacro(typeSize = sizeof(VTK_TT);
typeName = vtkTypeTraits<VTK_TT>().SizedName());
default:
vtkWarningMacro(<< "Invalid data type " << type);
typeSize = 1;
typeName = "???";
break;
}
// Special case for logging.
if (type == VTK_CHAR)
{
typeName = "char";
}
char *byteData = reinterpret_cast<char *>(data);
int maxReceive = VTK_INT_MAX/typeSize;
// If receiving an array longer than the maximum number that can be held
// in an integer, break up the array into pieces.
int ret = 0;
while (this->ReceiveTagged(byteData, typeSize,
vtkSocketCommunicatorMin(maxReceive, length), tag, typeName))
{
this->Count += this->TagMessageLength;
byteData += this->TagMessageLength * typeSize;
length -= this->TagMessageLength;
if (this->TagMessageLength < maxReceive)
{
// words_received in this packet is exactly equal to maxReceive, then it
// means that the sender is sending atleast one more packet for this
// message. Otherwise, we have received all the packets for this message
// and we no longer need to iterate.
ret = 1;
break;
}
}
// Some crazy special crud for RMIs that may one day screw someone up in
// a weird way. No, I did not write this, but I'm sure there is code that
// relies on it.
// (This is setting the process id for the sender in the message).
if (ret && (tag == vtkMultiProcessController::RMI_TAG))
{
int *idata = reinterpret_cast<int *>(data);
idata[2] = 1;
vtkByteSwap::SwapLE(&idata[2]);
}
#ifdef ENABLE_SYNCHRONIZED_COMMUNICATION
int status[3] = {9876543, 1, 9876544};
int other_status[3] = {-1, -1, -1};
assert(this->SendTagged(status, sizeof(int), 3, 9876543,
"ENABLE_SYNCHRONIZED_COMMUNICATION#1"));
assert(this->ReceiveTagged(other_status, sizeof(int), 3, 9876544,
"ENABLE_SYNCHRONIZED_COMMUNICATION#2"));
assert(other_status[0] == status[0] && other_status[1] == status[1] &&
other_status[2] == status[2]);
#endif
return ret;
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::Handshake()
{
if (!this->Socket)
{
vtkErrorMacro("No socket set. Cannot perform handshake.");
return 0;
}
if (this->Socket->GetConnectingSide())
{
return this->ClientSideHandshake();
}
else
{
return this->ServerSideHandshake();
}
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::ServerSideHandshake()
{
this->IsServer = 1;
if ( this->PerformHandshake )
{
// Handshake to determine if the client machine has the same endianness
char clientIsBE;
if(!this->ReceiveTagged(&clientIsBE, static_cast<int>(sizeof(char)),
1, vtkSocketController::ENDIAN_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Endian handshake failed.");
return 0;
}
vtkDebugMacro(<< "Client is " << ( clientIsBE ? "big" : "little" )
<< "-endian");
#ifdef VTK_WORDS_BIGENDIAN
char IAmBE = 1;
#else
char IAmBE = 0;
#endif
vtkDebugMacro(<< "I am " << ( IAmBE ? "big" : "little" ) << "-endian");
if(!this->SendTagged(&IAmBE, static_cast<int>(sizeof(char)),
1, vtkSocketController::ENDIAN_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Endian handshake failed.");
return 0;
}
if ( clientIsBE != IAmBE )
{
this->SwapBytesInReceivedData = vtkSocketCommunicator::SwapOn;
}
else
{
this->SwapBytesInReceivedData = vtkSocketCommunicator::SwapOff;
}
// Check to make sure the client and server have the same version of the
// socket communicator.
int myVersion = vtkSocketCommunicator::GetVersion();
int clientVersion;
if (!this->ReceiveTagged(&clientVersion, static_cast<int>(sizeof(int)),
1, vtkSocketController::VERSION_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Version handshake failed. "
"Perhaps there is a client/server version mismatch.");
return 0;
}
if (!this->SendTagged(&myVersion, static_cast<int>(sizeof(int)),
1, vtkSocketController::VERSION_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Version handshake failed. "
"Perhaps there is a client/server version mismatch.");
return 0;
}
if (myVersion != clientVersion)
{
vtkSocketCommunicatorErrorMacro("Client/server version mismatch.");
return 0;
}
// Compare hashes of this source file from each side.
const char myHash[] = vtkSocketCommunicatorHash;
char clientHash[sizeof(myHash)];
if (!this->ReceiveTagged(&clientHash,
1, static_cast<int>(sizeof(clientHash)),
vtkSocketController::HASH_TAG, 0) ||
!this->SendTagged(&myHash,
1, static_cast<int>(sizeof(myHash)),
vtkSocketController::HASH_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Version hash handshake failed. "
"Perhaps there is a client/server version mismatch.");
return 0;
}
if (strncmp(myHash, clientHash, sizeof(myHash)-1) != 0)
{
vtkSocketCommunicatorErrorMacro("Client/server version hash mismatch.");
return 0;
}
// Handshake to determine if remote has 64 bit ids.
#ifdef VTK_USE_64BIT_IDS
int IHave64BitIds = 1;
#else
int IHave64BitIds = 0;
#endif
if (!this->ReceiveTagged(&(this->RemoteHas64BitIds),
static_cast<int>(sizeof(int)), 1,
vtkSocketController::IDTYPESIZE_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Id Type Size handshake failed.");
return 0;
}
vtkDebugMacro(<< "Remote has 64 bit ids: " << this->RemoteHas64BitIds);
if (!this->SendTagged(&IHave64BitIds, static_cast<int>(sizeof(int)), 1,
vtkSocketController::IDTYPESIZE_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Id Type Size handshake failed.");
return 0;
}
}
return 1;
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::ClientSideHandshake()
{
this->IsServer = 0;
if (!this->PerformHandshake)
{
return 1;
}
// Handshake to determine if the server machine has the same endianness
#ifdef VTK_WORDS_BIGENDIAN
char IAmBE = 1;
#else
char IAmBE = 0;
#endif
vtkDebugMacro(<< "I am " << ( IAmBE ? "big" : "little" ) << "-endian");
if(!this->SendTagged(&IAmBE, static_cast<int>(sizeof(char)),
1, vtkSocketController::ENDIAN_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Endian handshake failed.");
return 0;
}
char serverIsBE;
if (!this->ReceiveTagged(&serverIsBE, static_cast<int>(sizeof(char)), 1,
vtkSocketController::ENDIAN_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Endian handshake failed.");
return 0;
}
vtkDebugMacro(<< "Server is " << ( serverIsBE ? "big" : "little" ) << "-endian");
if ( serverIsBE != IAmBE )
{
this->SwapBytesInReceivedData = vtkSocketCommunicator::SwapOn;
}
else
{
this->SwapBytesInReceivedData = vtkSocketCommunicator::SwapOff;
}
// Check to make sure the client and server have the same version of the
// socket communicator.
int myVersion = vtkSocketCommunicator::GetVersion();
int serverVersion;
if (!this->SendTagged(&myVersion, static_cast<int>(sizeof(int)),
1, vtkSocketController::VERSION_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Version handshake failed. "
"Perhaps there is a client/server version mismatch.");
return 0;
}
if (!this->ReceiveTagged(&serverVersion, static_cast<int>(sizeof(int)),
1, vtkSocketController::VERSION_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Version handshake failed. "
"Perhaps there is a client/server version mismatch.");
return 0;
}
if (myVersion != serverVersion)
{
vtkSocketCommunicatorErrorMacro("Client/server version mismatch.");
return 0;
}
// Compare hashes of this source file from each side.
const char myHash[] = vtkSocketCommunicatorHash;
char serverHash[sizeof(myHash)];
if (!this->SendTagged(&myHash,
1, static_cast<int>(sizeof(myHash)),
vtkSocketController::HASH_TAG, 0) ||
!this->ReceiveTagged(&serverHash,
1, static_cast<int>(sizeof(serverHash)),
vtkSocketController::HASH_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Version hash handshake failed. "
"Perhaps there is a client/server version mismatch.");
return 0;
}
if (strncmp(myHash, serverHash, sizeof(myHash)-1) != 0)
{
vtkSocketCommunicatorErrorMacro("Client/server version hash mismatch.");
return 0;
}
// Handshake to determine if remote has 64 bit ids.
#ifdef VTK_USE_64BIT_IDS
int IHave64BitIds = 1;
#else
int IHave64BitIds = 0;
#endif
if (!this->SendTagged(&IHave64BitIds, static_cast<int>(sizeof(int)), 1,
vtkSocketController::IDTYPESIZE_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Id Type Size handshake failed.");
return 0;
}
if (!this->ReceiveTagged(&(this->RemoteHas64BitIds),
static_cast<int>(sizeof(int)), 1,
vtkSocketController::IDTYPESIZE_TAG, 0))
{
vtkSocketCommunicatorErrorMacro("Id Type Size handshake failed.");
return 0;
}
vtkDebugMacro(<< "Remote has 64 bit ids: " << this->RemoteHas64BitIds);
return 1;
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::WaitForConnection(int port)
{
if ( this->GetIsConnected() )
{
vtkSocketCommunicatorErrorMacro("Communicator port " << 1 << " is occupied.");
return 0;
}
vtkServerSocket * soc = vtkServerSocket::New();
if (soc->CreateServer(port) != 0)
{
soc->Delete();
return 0;
}
int ret = this->WaitForConnection(soc);
soc->Delete();
return ret;
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::WaitForConnection(vtkServerSocket* socket,
unsigned long msec/*=0*/)
{
if ( this->GetIsConnected() )
{
vtkSocketCommunicatorErrorMacro("Communicator port " << 1 << " is occupied.");
return 0;
}
if (!socket)
{
return 0;
}
vtkClientSocket *cs= socket->WaitForConnection(msec);
if (cs)
{
this->SetSocket(cs);
cs->Delete();
}
if (!this->Socket)
{
return 0;
}
return this->ServerSideHandshake();
}
//----------------------------------------------------------------------------
void vtkSocketCommunicator::CloseConnection()
{
if (this->Socket)
{
this->Socket->CloseSocket();
this->Socket->Delete();
this->Socket = 0;
}
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::ConnectTo (const char* hostName, int port )
{
if ( this->GetIsConnected() )
{
vtkSocketCommunicatorErrorMacro("Communicator port " << 1 << " is occupied.");
return 0;
}
vtkClientSocket* tmp = vtkClientSocket::New();
if(tmp->ConnectToServer(hostName, port))
{
vtkSocketCommunicatorErrorMacro("Can not connect to " << hostName << " on port " << port);
tmp->Delete();
return 0;
}
this->SetSocket(tmp);
tmp->Delete();
vtkDebugMacro("Connected to " << hostName << " on port " << port);
return this->ClientSideHandshake();
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::SendTagged(const void* data, int wordSize,
int numWords, int tag,
const char* logName)
{
if(!this->Socket->Send(&tag, static_cast<int>(sizeof(int))))
{
vtkSocketCommunicatorErrorMacro("Could not send tag.");
return 0;
}
int length = wordSize * numWords;
if(!this->Socket->Send(&length,
static_cast<int>(sizeof(int))))
{
vtkSocketCommunicatorErrorMacro("Could not send length.");
return 0;
}
// Only do the actual send if there is some data in the message.
if (length > 0)
{
if(!this->Socket->Send(data, length))
{
vtkSocketCommunicatorErrorMacro("Could not send message.");
return 0;
}
}
// Log this event.
this->LogTagged("Sent", data, wordSize, numWords, tag, logName);
return 1;
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::ReceivedTaggedFromBuffer(
void* data, int wordSize, int numWords, int tag, const char* logName)
{
this->TagMessageLength = 0;
vtkMessageBuffer::MessageType &message =
this->ReceivedMessageBuffer->Head(tag);
if (static_cast<unsigned int>(numWords * wordSize) < message.size())
{
vtkSocketCommunicatorErrorMacro("Message truncated."
"Receive buffer size (" << (wordSize * numWords) << ") is less than "
"message length (" << message.size() << ")");
return 0;
}
// The static_cast is OK since we split messages > VTK_INT_MAX.
this->TagMessageLength = static_cast<int>(message.size())/wordSize;
memcpy(data, &message[0], message.size());
this->ReceivedMessageBuffer->Pop(tag);
this->FixByteOrder(data, wordSize, numWords);
// Log this event.
this->LogTagged("Receive(from Buffer)", data, wordSize, numWords, tag, logName);
return 1;
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::ReceiveTagged(void* data, int wordSize,
int numWords, int tag,
const char* logName)
{
if (this->ReceivedMessageBuffer->HasMessage(tag))
{
// If a message for the given tag was already received, it will be in the
// queue, so simply return that.
return this->ReceivedTaggedFromBuffer(data, wordSize, numWords, tag, logName);
}
// Since the message queue for the \c tag is empty, try to receive the message
// over the socket.
this->TagMessageLength = 0;
int success = 0;
int length = -1;
while ( !success )
{
int recvTag = -1;
length = -1;
if (!this->Socket->Receive(&recvTag, static_cast<int>(sizeof(int))))
{
vtkSocketCommunicatorErrorMacro("Could not receive tag. " << tag);
return 0;
}
if (this->SwapBytesInReceivedData == vtkSocketCommunicator::SwapOn)
{
vtkSwap4(reinterpret_cast<char*>(&recvTag));
}
if (!this->Socket->Receive(&length, static_cast<int>(sizeof(int))))
{
vtkSocketCommunicatorErrorMacro("Could not receive length.");
return 0;
}
if (this->SwapBytesInReceivedData == vtkSocketCommunicator::SwapOn)
{
vtkSwap4(reinterpret_cast<char*>(&length));
}
else if (this->SwapBytesInReceivedData == vtkSocketCommunicator::SwapNotSet)
{
// Clearly, we still haven;t determined our endianness. In that case, the
// only legal communication should be vtkSocketController::ENDIAN_TAG.
// However, I am not flagging an error since applications may used socket
// communicator without the handshake part (where it's assumed that the
// application takes over the handshaking). So if the message is for
// endianness check, then we simply adjust the length.
if (tag == vtkSocketController::ENDIAN_TAG)
{
// ignore the length the we received, just set it to what we want.
length = numWords* wordSize;
}
}
if(recvTag != tag)
{
// There's a tag mismatch, call the error handler. If the error handler
// tells us that the mismatch is non-fatal, we keep on receiving,
// otherwise we quit with an error.
char* idata = new char[length + sizeof(recvTag) + sizeof(length)];
char* ptr = idata;
memcpy(ptr, (void*)&recvTag, sizeof(recvTag));
ptr += sizeof(recvTag);
memcpy(ptr, (void*)&length, sizeof(length));
ptr += sizeof(length);
this->BufferMessage = false;
this->ReceivePartialTagged(ptr, 1, length, tag, "Wrong tag");
int res = this->InvokeEvent(vtkCommand::WrongTagEvent, idata);
// if res == 1, then it implies that the observer has processed the
// message.
// if res == 0 and this->BufferMessage is true, it implies that the
// observer wants us to buffer this message for later use.
if (this->BufferMessage)
{
// TODO: we may want to optimize this to avoid multiple copying of the
// data.
if (this->LogStream)
{
*this->LogStream << "Bufferring last message (" << recvTag <<")" << endl;
}
this->ReceivedMessageBuffer->Push(recvTag, length, ptr);
}
delete [] idata;
if (res || this->BufferMessage)
{
continue;
}
vtkSocketCommunicatorErrorMacro(
"Tag mismatch: got " << recvTag << ", expecting " << tag << ".");
return 0;
}
else
{
success = 1;
}
}
if ((numWords * wordSize) < length)
{
vtkSocketCommunicatorErrorMacro("Message truncated."
"Receive buffer size (" << (wordSize * numWords) << ") is less than "
"message length (" << length << ")");
return 0;
}
this->TagMessageLength = length/wordSize;
return this->ReceivePartialTagged(data, wordSize, length/wordSize, tag, logName);
}
//----------------------------------------------------------------------------
int vtkSocketCommunicator::ReceivePartialTagged(void* data, int wordSize,
int numWords, int tag,
const char* logName)
{
// Only do the actual receive if there is some data to receive
if (wordSize*numWords > 0)
{
if(!this->Socket->Receive(data, wordSize*numWords))
{
vtkSocketCommunicatorErrorMacro("Could not receive message.");
return 0;
}
}
this->FixByteOrder(data, wordSize, numWords);
// Log this event.
this->LogTagged("Received", data, wordSize, numWords, tag, logName);
return 1;
}
//----------------------------------------------------------------------------
void vtkSocketCommunicator::FixByteOrder(void* data, int wordSize, int numWords)
{
// Unless we're dealing with chars, then check byte ordering.
// This is really bad and should probably use some enum for types
if (this->SwapBytesInReceivedData == vtkSocketCommunicator::SwapOn)
{
if (wordSize == 4)
{
vtkDebugMacro(<< " swapping 4 range, size = " << wordSize
<< " length = " << numWords);
vtkSwap4Range(reinterpret_cast<char*>(data), numWords);
}
else if (wordSize == 8)
{
vtkDebugMacro(<< " swapping 8 range, size = " << wordSize
<< " length = " << numWords );
vtkSwap8Range(reinterpret_cast<char*>(data), numWords);
}
}
}
//----------------------------------------------------------------------------
bool vtkSocketCommunicator::HasBufferredMessages()
{
return this->ReceivedMessageBuffer->HasBufferredMessages();
}
//----------------------------------------------------------------------------
template <class T, class OutType>
void vtkSocketCommunicatorLogArray(ostream& os, T* array, int length, int max,
OutType*)
{
if(length > 0)
{
int num = (length <= max)? length:max;
os << " data={" << static_cast<OutType>(array[0]);
for(int i=1; i < num; ++i)
{
os << " " << static_cast<OutType>(array[i]);
}
if(length > max)
{
os << " ...";
}
os << "}";
}
}
//----------------------------------------------------------------------------
void vtkSocketCommunicator::LogTagged(const char* name, const void* data,
int wordSize, int numWords,
int tag, const char* logName)
{
if(this->LogStream)
{
// Log the general event information.
*this->LogStream << name;
if(logName)
{
*this->LogStream << " " << logName;
}
*this->LogStream << " data: tag=" << tag
<< " wordSize=" << wordSize
<< " numWords=" << numWords;
// If this is a string, log the first 70 characters. If this is
// an array of data values, log the first few.
if(wordSize == static_cast<int>(sizeof(char)) && logName &&
(strcmp(logName, "char") == 0))
{
const char* chars = reinterpret_cast<const char*>(data);
if((chars[numWords-1]) == 0 &&
(static_cast<int>(strlen(chars)) == numWords-1))
{
// String data. Display the first 70 characters.
*this->LogStream << " data={";
if(numWords <= 71)
{
*this->LogStream << chars;