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vtkWebGLDataSet.h
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vtkWebGLDataSet.h
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkWebGLDataSet.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkWebGLDataSet
// .SECTION Description
// vtkWebGLDataSet represent vertices, lines, polygons, and triangles.
#ifndef vtkWebGLDataSet_h
#define vtkWebGLDataSet_h
#include "vtkObject.h"
#include "vtkWebGLExporterModule.h" // needed for export macro
#include "vtkWebGLObject.h" // Needed for the enum
#include <string> // needed for md5
class VTKWEBGLEXPORTER_EXPORT vtkWebGLDataSet : public vtkObject
{
public:
static vtkWebGLDataSet* New();
vtkTypeMacro(vtkWebGLDataSet, vtkObject)
void PrintSelf(ostream &os, vtkIndent indent);
void SetVertices(float* v, int size);
void SetIndexes(short* i, int size);
void SetNormals(float* n);
void SetColors(unsigned char* c);
void SetPoints(float* p, int size);
void SetTCoords(float *t);
void SetMatrix(float* m);
void SetType(WebGLObjectTypes t);
unsigned char* GetBinaryData();
int GetBinarySize();
void GenerateBinaryData();
bool HasChanged();
//BTX
std::string GetMD5();
//ETX
protected:
vtkWebGLDataSet();
~vtkWebGLDataSet();
int NumberOfVertices;
int NumberOfPoints;
int NumberOfIndexes;
WebGLObjectTypes webGLType;
float* Matrix;
float* vertices;
float* normals;
short* indexes;
float* points;
float* tcoords;
unsigned char* colors;
unsigned char* binary; // Data in binary
int binarySize; // Size of the data in binary
bool hasChanged;
std::string MD5;
private:
vtkWebGLDataSet(const vtkWebGLDataSet&); // Not implemented
void operator=(const vtkWebGLDataSet&); // Not implemented
};
#endif