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vtkWebGLWidget.h
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vtkWebGLWidget.h
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkWebGLWidget.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkWebGLWidget
// .SECTION Description
// Widget representation for WebGL.
#ifndef vtkWebGLWidget_h
#define vtkWebGLWidget_h
#include "vtkWebGLObject.h"
#include "vtkWebGLExporterModule.h" // needed for export macro
#include <vector> // Needed to store colors
class vtkActor2D;
class VTKWEBGLEXPORTER_EXPORT vtkWebGLWidget : public vtkWebGLObject
{
public:
static vtkWebGLWidget* New();
vtkTypeMacro(vtkWebGLWidget, vtkWebGLObject);
void PrintSelf(ostream &os, vtkIndent indent);
void GenerateBinaryData();
unsigned char* GetBinaryData(int part);
int GetBinarySize(int part);
int GetNumberOfParts();
void GetDataFromColorMap(vtkActor2D* actor);
protected:
vtkWebGLWidget();
~vtkWebGLWidget();
unsigned char* binaryData;
int binarySize;
int orientation;
char* title;
char* textFormat;
int textPosition;
float position[2];
float size[2];
int numberOfLabels;
std::vector <double*>colors; //x, r, g, b
private:
vtkWebGLWidget(const vtkWebGLWidget&); // Not implemented
void operator=(const vtkWebGLWidget&); // Not implemented
};
#endif