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vtkSquarifyLayoutStrategy.cxx
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vtkSquarifyLayoutStrategy.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkSquarifyLayoutStrategy.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
#include "vtkSquarifyLayoutStrategy.h"
#include "vtkDataArray.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPoints.h"
#include "vtkTree.h"
vtkStandardNewMacro(vtkSquarifyLayoutStrategy);
vtkSquarifyLayoutStrategy::vtkSquarifyLayoutStrategy()
{
}
vtkSquarifyLayoutStrategy::~vtkSquarifyLayoutStrategy()
{
}
void vtkSquarifyLayoutStrategy::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
}
void vtkSquarifyLayoutStrategy::Layout(
vtkTree* inputTree,
vtkDataArray* coordsArray,
vtkDataArray* sizeArray)
{
if (!inputTree || inputTree->GetNumberOfVertices() == 0)
{
return;
}
if (!coordsArray)
{
vtkErrorMacro("Area array undefined");
return;
}
// Zero out coords and make points offscreen by default
for (vtkIdType i = 0; i < inputTree->GetNumberOfVertices(); ++i)
{
coordsArray->SetTuple4(i, 0, 0, 0, 0);
inputTree->GetPoints()->SetPoint(i, -100, -100, 0);
}
// Get the root vertex and set it to 0,1,0,1
vtkIdType rootId = inputTree->GetRoot();
float coords[] = {0,1,0,1};
coordsArray->SetTuple(rootId, coords);
inputTree->GetPoints()->SetPoint(rootId, 0.5, 0.5, 0.0);
// Now layout the children vertices
this->AddBorder(coords);
this->LayoutChildren(inputTree, coordsArray, sizeArray,
inputTree->GetNumberOfChildren(rootId), rootId, 0,
coords[0], coords[1], coords[2], coords[3]);
}
void vtkSquarifyLayoutStrategy::LayoutChildren(
vtkTree *tree,
vtkDataArray *coordsArray,
vtkDataArray *sizeArray,
vtkIdType nchildren,
vtkIdType parent,
vtkIdType begin,
float minX, float maxX,
float minY, float maxY)
{
float sizeX = maxX - minX;
float sizeY = maxY - minY;
if ((sizeX == 0.0) || (sizeY == 0.0))
{
vtkErrorMacro(<< "Invalid Box Sizes for Vertex: "
<< tree->GetChild(parent, begin) << " ("
<< sizeX << ", " << sizeY << ")");
return;
}
bool vertical = (sizeX < sizeY);
float total = 0;
if (sizeArray)
{
for (vtkIdType i = begin; i < nchildren; i++)
{
total += static_cast<float>(sizeArray->GetTuple1(tree->GetChild(parent, i)));
}
}
else
{
total = nchildren;
}
float factor = (sizeX * sizeY) / total;
vtkIdType cur = begin;
float oldRowError = VTK_FLOAT_MAX;
float rowError = VTK_FLOAT_MAX;
float oldCurTotal = 0;
float curTotal = 0;
while (rowError <= oldRowError && cur < nchildren)
{
oldCurTotal = curTotal;
if (sizeArray)
{
curTotal += factor * static_cast<float>(sizeArray->GetTuple1(tree->GetChild(parent, cur)));
}
else
{
curTotal += 1.0f;
}
oldRowError = rowError;
// Compute the new row error
rowError = 0;
float width = vertical ? (curTotal / sizeX) : (curTotal / sizeY);
for (vtkIdType i = begin; i <= cur; i++)
{
float curValue = 1.0f;
if (sizeArray)
{
curValue = static_cast<float>(sizeArray->GetTuple1(tree->GetChild(parent, i)));
}
float curHeight = factor * curValue / width;
float ratio1 = curHeight / width;
float ratio2 = width / curHeight;
float curError = (ratio1 > ratio2) ? ratio1 : ratio2;
if (curError > rowError)
{
rowError = curError;
}
}
cur++;
}
if (rowError > oldRowError)
{
cur--;
curTotal = oldCurTotal;
}
float coords[4];
float rowMinX = minX;
float rowMinY = minY;
float rowMaxX;
float rowMaxY = maxY;
if (vertical)
{
rowMaxX = maxX;
rowMinY = rowMaxY - curTotal / sizeX;
}
else
{
rowMaxX = rowMinX + curTotal / sizeY;
rowMinY = minY;
}
float part = 0;
float oldPosition = 0;
float position = 0;
for (vtkIdType j = begin; j < cur; j++)
{
int id = tree->GetChild(parent, j);
if (sizeArray)
{
part += factor * static_cast<float>(sizeArray->GetTuple1(id));
}
else
{
part += factor * 1.0f;
}
oldPosition = position;
// Give children their positions
if (vertical)
{
if (curTotal == 0)
{
position = 0;
}
else
{
position = sizeX * (part / curTotal);
}
coords[0] = rowMinX + oldPosition; // minX
coords[1] = rowMinX + position; // maxX
coords[2] = rowMinY; // minY
coords[3] = rowMaxY; // maxY
}
else
{
if (curTotal == 0)
{
position = 0;
}
else
{
position = sizeY * (part / curTotal);
}
coords[0] = rowMinX; // minX
coords[1] = rowMaxX; // maxX
coords[2] = rowMaxY - position; // minY
coords[3] = rowMaxY - oldPosition; // maxY
}
coordsArray->SetTuple(id, coords);
tree->GetPoints()->SetPoint(id,
(coords[0] + coords[1])/2.0,
(coords[2] + coords[3])/2.0, 0.0);
vtkIdType numNewChildren = tree->GetNumberOfChildren(id);
if (numNewChildren > 0)
{
this->AddBorder(coords);
this->LayoutChildren(tree, coordsArray, sizeArray, numNewChildren, id, 0,
coords[0], coords[1], coords[2], coords[3]);
}
}
if (cur < nchildren)
{
float restMinX;
float restMaxX;
float restMinY;
float restMaxY;
if (vertical)
{
restMinY = minY;
restMaxY = rowMinY;
restMinX = rowMinX;
restMaxX = rowMaxX;
}
else
{
restMinX = rowMaxX;
restMaxX = maxX;
restMinY = rowMinY;
restMaxY = rowMaxY;
}
this->LayoutChildren(tree, coordsArray, sizeArray, nchildren, parent, cur,
restMinX, restMaxX, restMinY, restMaxY);
}
}