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vtkImageCacheFilter.h
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vtkImageCacheFilter.h
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkImageCacheFilter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkImageCacheFilter
* @brief Caches multiple vtkImageData objects.
*
*
* vtkImageCacheFilter keep a number of vtkImageDataObjects from previous
* updates to satisfy future updates without needing to update the input. It
* does not change the data at all. It just makes the pipeline more
* efficient at the expense of using extra memory.
*/
#ifndef vtkImageCacheFilter_h
#define vtkImageCacheFilter_h
#include "vtkImagingCoreModule.h" // For export macro
#include "vtkImageAlgorithm.h"
class vtkExecutive;
class VTKIMAGINGCORE_EXPORT vtkImageCacheFilter : public vtkImageAlgorithm
{
public:
static vtkImageCacheFilter *New();
vtkTypeMacro(vtkImageCacheFilter,vtkImageAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
//@{
/**
* This is the maximum number of images that can be retained in memory.
* it defaults to 10.
*/
void SetCacheSize(int size);
int GetCacheSize();
//@}
protected:
vtkImageCacheFilter();
~vtkImageCacheFilter();
// Create a default executive.
virtual vtkExecutive* CreateDefaultExecutive();
virtual void ExecuteData(vtkDataObject *);
private:
vtkImageCacheFilter(const vtkImageCacheFilter&) VTK_DELETE_FUNCTION;
void operator=(const vtkImageCacheFilter&) VTK_DELETE_FUNCTION;
};
#endif