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vtkPSurfaceLICPainter.h
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vtkPSurfaceLICPainter.h
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPSurfaceLICPainter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPSurfaceLICPainter
* @brief parallel parts of the vtkSurfaceLICPainter
*
*
* Parallel parts of the vtkSurfaceLICPainter, see that class for
* documentation.
*/
#ifndef vtkPSurfaceLICPainter_h
#define vtkPSurfaceLICPainter_h
#include "vtkSurfaceLICPainter.h"
#include "vtkRenderingParallelLICModule.h" // For export macro
#include <string> // for string
class vtkPainterCommunicator;
class VTKRENDERINGPARALLELLIC_EXPORT vtkPSurfaceLICPainter : public vtkSurfaceLICPainter
{
public:
static vtkPSurfaceLICPainter* New();
vtkTypeMacro(vtkPSurfaceLICPainter, vtkSurfaceLICPainter);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
/**
* Methods used for parallel benchmarks. Use cmake to define
* vtkSurfaceLICPainterTIME to enable benchmarks. During each
* update timing information is stored, it can be written to
* disk by calling WriteLog.
*/
virtual void WriteTimerLog(const char *fileName);
protected:
vtkPSurfaceLICPainter();
~vtkPSurfaceLICPainter();
/**
* Get the min/max across all ranks. min/max are in/out.
* In serial operation this is a no-op, in parallel it
* is a global collective reduction.
*/
virtual void GetGlobalMinMax(
vtkPainterCommunicator *comm,
float &min,
float &max);
/**
* Creates a new communicator with/without the calling processes
* as indicated by the passed in flag, if not 0 the calling process
* is included in the new communicator. In parallel this call is mpi
* collective on the world communicator. In serial this is a no-op.
*/
virtual vtkPainterCommunicator *CreateCommunicator(int include);
/**
* Ensure that if any rank udpates the communicator they all
* do. This is a global collective operation.
*/
virtual bool NeedToUpdateCommunicator();
//@{
/**
* Methods used for parallel benchmarks. Use cmake to define
* vtkSurfaceLICPainterTIME to enable benchmarks. During each
* update timing information is stored, it can be written to
* disk by calling WriteLog.
*/
virtual void StartTimerEvent(const char *name);
virtual void EndTimerEvent(const char *name);
//@}
private:
std::string LogFileName;
private:
vtkPSurfaceLICPainter(const vtkPSurfaceLICPainter&) VTK_DELETE_FUNCTION;
void operator=(const vtkPSurfaceLICPainter&) VTK_DELETE_FUNCTION;
};
#endif