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vtkOrientedPolygonalHandleRepresentation3D.h
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vtkOrientedPolygonalHandleRepresentation3D.h
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkOrientedPolygonalHandleRepresentation3D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkOrientedPolygonalHandleRepresentation3D
* @brief represent a user defined handle geometry in 3D while maintaining a fixed orientation w.r.t the camera.
*
* This class serves as the geometrical representation of a vtkHandleWidget.
* The handle can be represented by an arbitrary polygonal data (vtkPolyData),
* set via SetHandle(vtkPolyData *). The actual position of the handle
* will be initially assumed to be (0,0,0). You can specify an offset from
* this position if desired. This class differs from
* vtkPolygonalHandleRepresentation3D in that the handle will always remain
* front facing, ie it maintains a fixed orientation with respect to the
* camera. This is done by using vtkFollowers internally to render the actors.
* @sa
* vtkPolygonalHandleRepresentation3D vtkHandleRepresentation vtkHandleWidget
*/
#ifndef vtkOrientedPolygonalHandleRepresentation3D_h
#define vtkOrientedPolygonalHandleRepresentation3D_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkAbstractPolygonalHandleRepresentation3D.h"
class VTKINTERACTIONWIDGETS_EXPORT vtkOrientedPolygonalHandleRepresentation3D
: public vtkAbstractPolygonalHandleRepresentation3D
{
public:
/**
* Instantiate this class.
*/
static vtkOrientedPolygonalHandleRepresentation3D *New();
//@{
/**
* Standard methods for instances of this class.
*/
vtkTypeMacro(vtkOrientedPolygonalHandleRepresentation3D,
vtkAbstractPolygonalHandleRepresentation3D);
void PrintSelf(ostream& os, vtkIndent indent);
//@}
protected:
vtkOrientedPolygonalHandleRepresentation3D();
~vtkOrientedPolygonalHandleRepresentation3D();
/**
* Override the superclass method.
*/
virtual void UpdateHandle();
private:
vtkOrientedPolygonalHandleRepresentation3D(const vtkOrientedPolygonalHandleRepresentation3D&) VTK_DELETE_FUNCTION;
void operator=(const vtkOrientedPolygonalHandleRepresentation3D&) VTK_DELETE_FUNCTION;
};
#endif