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vtkPolyDataSourceWidget.cxx
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vtkPolyDataSourceWidget.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPolyDataSourceWidget.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkPolyDataSourceWidget.h"
#include "vtkDataSet.h"
#include "vtkProp3D.h"
vtkPolyDataSourceWidget::vtkPolyDataSourceWidget() : vtk3DWidget()
{
// child classes should call this constructor so that the vtk3DWidget()
// constructor can set up some pertinent variables (e.g. Input and Prop3D)
}
void vtkPolyDataSourceWidget::PlaceWidget()
{
double bounds[6];
if ( this->Prop3D )
{
this->Prop3D->GetBounds(bounds);
}
else if ( this->GetInput() )
{
this->UpdateInput();
this->GetInput()->GetBounds(bounds);
}
else
{
// if Prop3D and Input aren't set, we assume that we're going to
// look at what the user has already done with our polydata (and this
// should happen in the child PlaceWidget(bounds), but we have to setup
// some defaults for misbehaving child classes
bounds[0] = -1.0;
bounds[1] = 1.0;
bounds[2] = -1.0;
bounds[3] = 1.0;
bounds[4] = -1.0;
bounds[5] = 1.0;
}
this->PlaceWidget(bounds);
}
void vtkPolyDataSourceWidget::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
}