forked from Kitware/VTK
-
Notifications
You must be signed in to change notification settings - Fork 0
/
vtkRenderWidget.h
101 lines (80 loc) · 2.99 KB
/
vtkRenderWidget.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
/*=========================================================================
Program: Visualization Toolkit
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#ifndef vtkRenderWidget_h
#define vtkRenderWidget_h
#include "vtkRenderingCoreModule.h" // For export macro
#include "vtkObject.h"
#include "vtkNew.h" // For member variables.
#include "vtkVector.h" // For member variables.
#include <string> // For member variables.
class vtkAbstractInteractionDevice;
class vtkAbstractRenderDevice;
class VTKRENDERINGCORE_EXPORT vtkRenderWidget : public vtkObject
{
public:
vtkTypeMacro(vtkRenderWidget ,vtkObject)
void PrintSelf(ostream& os, vtkIndent indent);
static vtkRenderWidget* New();
/**
* @brief Set the widget position in screen coordinates.
* @param pos The position of the widget in screen coordinates.
*/
void SetPosition(const vtkVector2i &pos);
/**
* @brief Get the widget position in screen coordinates.
* @return The position of the widget in screen coordinates, default of 0, 0.
*/
vtkVector2i GetPosition() const { return this->Position; }
/**
* @brief Set the widget size in screen coordinates.
* @param size The width and height of the widget in screen coordinates
*/
void SetSize(const vtkVector2i &size);
/**
* @brief Get the widget size in screen coordinates.
* @return The width and height of the widget in screen coordinates, default
* of 300x300.
*/
vtkVector2i GetSize() const { return this->Size; }
/**
* @brief Set the name of the widget.
* @param name The name to set to the window.
*/
void SetName(const std::string &name);
/**
* @brief Get the name of the widget.
* @return The current name of the widget.
*/
std::string GetName() const { return this->Name; }
/**
* @brief Render everything in the current widget.
*/
virtual void Render();
/**
* @brief Make the widget's context current, this will defer to the OS
* specific methods, and calls should be kept to a minimum as they are quite
* expensive.
*/
virtual void MakeCurrent();
void Initialize();
void Start();
protected:
vtkRenderWidget();
~vtkRenderWidget();
vtkVector2i Position; // Position of the widget in screen coordinates.
vtkVector2i Size; // Position of the widget in screen coordinates.
std::string Name; // The name of the widget.
vtkNew<vtkAbstractInteractionDevice> InteractionDevice; // Interaction device.
vtkNew<vtkAbstractRenderDevice> RenderDevice; // Render device target.
private:
vtkRenderWidget(const vtkRenderWidget&) VTK_DELETE_FUNCTION;
void operator=(const vtkRenderWidget&) VTK_DELETE_FUNCTION;
};
#endif