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vtkFinitePlaneWidget.cxx
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vtkFinitePlaneWidget.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkFinitePlaneWidget.cxx
Copyright (c)
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkFinitePlaneWidget.h"
#include "vtkFinitePlaneRepresentation.h"
#include "vtkCommand.h"
#include "vtkCallbackCommand.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkObjectFactory.h"
#include "vtkWidgetEventTranslator.h"
#include "vtkWidgetCallbackMapper.h"
#include "vtkEvent.h"
#include "vtkWidgetEvent.h"
#include "vtkRenderWindow.h"
#include "vtkRenderer.h"
vtkStandardNewMacro(vtkFinitePlaneWidget);
//----------------------------------------------------------------------------
vtkFinitePlaneWidget::vtkFinitePlaneWidget()
{
this->WidgetState = vtkFinitePlaneWidget::Start;
this->ManagesCursor = 1;
// Define widget events
this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonPressEvent,
vtkWidgetEvent::Select,
this, vtkFinitePlaneWidget::SelectAction);
this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonReleaseEvent,
vtkWidgetEvent::EndSelect,
this, vtkFinitePlaneWidget::EndSelectAction);
this->CallbackMapper->SetCallbackMethod(vtkCommand::MouseMoveEvent,
vtkWidgetEvent::Move,
this, vtkFinitePlaneWidget::MoveAction);
}
//----------------------------------------------------------------------------
vtkFinitePlaneWidget::~vtkFinitePlaneWidget()
{
}
//----------------------------------------------------------------------------
void vtkFinitePlaneWidget::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
}
//----------------------------------------------------------------------------
void vtkFinitePlaneWidget::SetRepresentation(vtkFinitePlaneRepresentation *r)
{
this->Superclass::SetWidgetRepresentation(r);
}
//----------------------------------------------------------------------
void vtkFinitePlaneWidget::SelectAction(vtkAbstractWidget *w)
{
// We are in a static method, cast to ourself
vtkFinitePlaneWidget *self = reinterpret_cast<vtkFinitePlaneWidget*>(w);
// Get the event position
int X = self->Interactor->GetEventPosition()[0];
int Y = self->Interactor->GetEventPosition()[1];
// We want to compute an orthogonal vector to the plane that has been selected
reinterpret_cast<vtkFinitePlaneRepresentation*>(self->WidgetRep)->
SetInteractionState(vtkFinitePlaneRepresentation::Moving);
int interactionState = self->WidgetRep->ComputeInteractionState(X, Y);
self->UpdateCursorShape(interactionState);
if ( self->WidgetRep->GetInteractionState() == vtkFinitePlaneRepresentation::Outside )
{
return;
}
// We are definitely selected
self->GrabFocus(self->EventCallbackCommand);
double eventPos[2];
eventPos[0] = static_cast<double>(X);
eventPos[1] = static_cast<double>(Y);
self->WidgetState = vtkFinitePlaneWidget::Active;
self->WidgetRep->StartWidgetInteraction(eventPos);
self->EventCallbackCommand->SetAbortFlag(1);
self->StartInteraction();
self->InvokeEvent(vtkCommand::StartInteractionEvent,NULL);
self->Render();
}
//----------------------------------------------------------------------
void vtkFinitePlaneWidget::MoveAction(vtkAbstractWidget *w)
{
vtkFinitePlaneWidget *self = reinterpret_cast<vtkFinitePlaneWidget*>(w);
// So as to change the cursor shape when the mouse is poised over
// the widget. Unfortunately, this results in a few extra picks
// due to the cell picker. However given that its picking planes
// and the handles/arrows, this should be very quick
int X = self->Interactor->GetEventPosition()[0];
int Y = self->Interactor->GetEventPosition()[1];
int changed = 0;
vtkFinitePlaneRepresentation* repr =
reinterpret_cast<vtkFinitePlaneRepresentation*>(self->WidgetRep);
if (self->ManagesCursor && self->WidgetState != vtkFinitePlaneWidget::Active)
{
int oldInteractionState = repr->GetInteractionState();
repr->SetInteractionState(vtkFinitePlaneRepresentation::Moving);
int state = self->WidgetRep->ComputeInteractionState( X, Y );
changed = self->UpdateCursorShape(state);
repr->SetInteractionState(oldInteractionState);
changed = (changed || state != oldInteractionState) ? 1 : 0;
}
// See whether we're active
if (self->WidgetState == vtkFinitePlaneWidget::Start)
{
if (changed && self->ManagesCursor)
{
self->Render();
}
return;
}
// Adjust the representation
double e[2];
e[0] = static_cast<double>(X);
e[1] = static_cast<double>(Y);
self->WidgetRep->WidgetInteraction(e);
// Moving something
self->EventCallbackCommand->SetAbortFlag(1);
self->InvokeEvent(vtkCommand::InteractionEvent,NULL);
self->Render();
}
//----------------------------------------------------------------------
void vtkFinitePlaneWidget::EndSelectAction(vtkAbstractWidget *w)
{
vtkFinitePlaneWidget *self = reinterpret_cast<vtkFinitePlaneWidget*>(w);
if (self->WidgetState != vtkFinitePlaneWidget::Active ||
self->WidgetRep->GetInteractionState() == vtkFinitePlaneRepresentation::Outside)
{
return;
}
// Return state to not selected
double e[2];
self->WidgetRep->EndWidgetInteraction(e);
self->WidgetState = vtkFinitePlaneWidget::Start;
self->ReleaseFocus();
// Update cursor if managed
self->UpdateCursorShape(reinterpret_cast<vtkFinitePlaneRepresentation*>
(self->WidgetRep)->GetRepresentationState());
self->EventCallbackCommand->SetAbortFlag(1);
self->EndInteraction();
self->InvokeEvent(vtkCommand::EndInteractionEvent,NULL);
self->Render();
}
//----------------------------------------------------------------------
void vtkFinitePlaneWidget::CreateDefaultRepresentation()
{
if (!this->WidgetRep)
{
this->WidgetRep = vtkFinitePlaneRepresentation::New();
}
}
//----------------------------------------------------------------------
int vtkFinitePlaneWidget::UpdateCursorShape(int state)
{
// So as to change the cursor shape when the mouse is poised over
// the widget.
if (this->ManagesCursor)
{
if (state == vtkFinitePlaneRepresentation::Outside)
{
return this->RequestCursorShape(VTK_CURSOR_DEFAULT);
}
else
{
return this->RequestCursorShape(VTK_CURSOR_HAND);
}
}
return 0;
}