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vtkPlaybackRepresentation.h
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vtkPlaybackRepresentation.h
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPlaybackRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPlaybackRepresentation
* @brief represent the vtkPlaybackWidget
*
* This class is used to represent the vtkPlaybackWidget. Besides defining
* geometry, this class defines a series of virtual method stubs that are
* meant to be subclassed by applications for controlling playback.
*
* @sa
* vtkPlaybackWidget
*/
#ifndef vtkPlaybackRepresentation_h
#define vtkPlaybackRepresentation_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkBorderRepresentation.h"
class vtkRenderer;
class vtkRenderWindowInteractor;
class vtkPoints;
class vtkPolyData;
class vtkTransformPolyDataFilter;
class vtkPolyDataMapper2D;
class vtkProperty2D;
class vtkActor2D;
class VTKINTERACTIONWIDGETS_EXPORT vtkPlaybackRepresentation : public vtkBorderRepresentation
{
public:
/**
* Instantiate this class.
*/
static vtkPlaybackRepresentation *New();
//@{
/**
* Standard VTK class methods.
*/
vtkTypeMacro(vtkPlaybackRepresentation,vtkBorderRepresentation);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@}
//@{
/**
* By obtaining this property you can specify the properties of the
* representation.
*/
vtkGetObjectMacro(Property,vtkProperty2D);
//@}
/**
* Virtual callbacks that subclasses should implement.
*/
virtual void Play() {}
virtual void Stop() {}
virtual void ForwardOneFrame() {}
virtual void BackwardOneFrame() {}
virtual void JumpToBeginning() {}
virtual void JumpToEnd() {}
/**
* Satisfy the superclasses' API.
*/
void BuildRepresentation() override;
void GetSize(double size[2]) override
{size[0]=12.0; size[1]=2.0;}
//@{
/**
* These methods are necessary to make this representation behave as
* a vtkProp.
*/
void GetActors2D(vtkPropCollection*) override;
void ReleaseGraphicsResources(vtkWindow*) override;
int RenderOverlay(vtkViewport*) override;
int RenderOpaqueGeometry(vtkViewport*) override;
int RenderTranslucentPolygonalGeometry(vtkViewport*) override;
int HasTranslucentPolygonalGeometry() override;
//@}
protected:
vtkPlaybackRepresentation();
~vtkPlaybackRepresentation() override;
// representation geometry
vtkPoints *Points;
vtkPolyData *PolyData;
vtkTransformPolyDataFilter *TransformFilter;
vtkPolyDataMapper2D *Mapper;
vtkProperty2D *Property;
vtkActor2D *Actor;
private:
vtkPlaybackRepresentation(const vtkPlaybackRepresentation&) = delete;
void operator=(const vtkPlaybackRepresentation&) = delete;
};
#endif