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feat(shader-ast-js): add support for 2-arg atan(), move types to api.ts
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import { | ||
Fn, | ||
Fn2, | ||
Fn3, | ||
Fn4, | ||
Fn5, | ||
Fn6 | ||
} from "@thi.ng/api"; | ||
import { Mat } from "@thi.ng/matrices"; | ||
import { Term } from "@thi.ng/shader-ast"; | ||
import { Vec } from "@thi.ng/vectors"; | ||
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export interface JSTarget extends Fn<Term<any>, string> { | ||
/** | ||
* Compiles given AST to JavaScript, using optional `env` as backend | ||
* for various operators / builtins. If `env` is not given the | ||
* bundled `JS_DEFAULT_ENV` is used (based on thi.ng/vectors and | ||
* thi.ng/matrices packages). | ||
* | ||
* Any functions defined in the given AST will be exported using | ||
* their defined name via the returned object. | ||
* | ||
* ``` | ||
* const js = targetJS(); | ||
* const module = js.compile( | ||
* defn("float", "foo", [["float"]], (x)=> [ret(mul(x, float(10)))]) | ||
* ); | ||
* | ||
* module.foo(42) | ||
* // 420 | ||
* | ||
* module.foo.toString() | ||
* // function foo(_sym0) { | ||
* // return (_sym0 * 10); | ||
* // } | ||
* ``` | ||
* | ||
* @param tree | ||
* @param env | ||
*/ | ||
compile(tree: Term<any>, env?: JSEnv): any; | ||
} | ||
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export interface JSBuiltinsCommon<T> { | ||
abs: Fn<T, T>; | ||
clamp: Fn3<T, T, T, T>; | ||
max: Fn2<T, T, T>; | ||
min: Fn2<T, T, T>; | ||
sign: Fn<T, T>; | ||
} | ||
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export interface JSBuiltinsMath<T> { | ||
sub1: Fn<T, T>; | ||
add: Fn2<T, T, T>; | ||
sub: Fn2<T, T, T>; | ||
mul: Fn2<T, T, T>; | ||
div: Fn2<T, T, T>; | ||
inc: Fn<T, T>; | ||
dec: Fn<T, T>; | ||
} | ||
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export interface JSBuiltinsBinary<T> { | ||
bitand: Fn2<T, T, T>; | ||
lshift: Fn2<T, T, T>; | ||
bitnot1: Fn2<T, T, T>; | ||
bitor: Fn2<T, T, T>; | ||
rshift: Fn2<T, T, T>; | ||
bitxor: Fn2<T, T, T>; | ||
} | ||
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export interface JSBuiltinsFloat<T> extends JSBuiltinsCommon<T> { | ||
acos: Fn<T, T>; | ||
asin: Fn<T, T>; | ||
atan: Fn<T, T>; | ||
atannn: Fn2<T, T, T>; | ||
ceil: Fn<T, T>; | ||
cos: Fn<T, T>; | ||
degrees: Fn<T, T>; | ||
dFdx: Fn<T, T>; | ||
dFdy: Fn<T, T>; | ||
exp: Fn<T, T>; | ||
exp2: Fn<T, T>; | ||
floor: Fn<T, T>; | ||
fract: Fn<T, T>; | ||
fwidth: Fn<T, T>; | ||
inversesqrt: Fn<T, T>; | ||
log: Fn<T, T>; | ||
log2: Fn<T, T>; | ||
mix: Fn3<T, T, T, T>; | ||
mixn: Fn3<T, T, number, T>; | ||
mod: Fn2<T, T, T>; | ||
modn: Fn2<T, number, T>; | ||
pow: Fn2<T, T, T>; | ||
radians: Fn<T, T>; | ||
sin: Fn<T, T>; | ||
smoothstep: Fn3<T, T, T, T>; | ||
sqrt: Fn<T, T>; | ||
step: Fn2<T, T, T>; | ||
tan: Fn<T, T>; | ||
} | ||
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export interface JSBuiltinsInt<T> | ||
extends JSBuiltinsCommon<T>, | ||
JSBuiltinsMath<T>, | ||
JSBuiltinsBinary<T> { | ||
modi: Fn2<T, T, T>; | ||
} | ||
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export interface JSBuiltinsVecScalar<T> { | ||
addvn: Fn2<T, number, T>; | ||
subvn: Fn2<T, number, T>; | ||
mulvn: Fn2<T, number, T>; | ||
divvn: Fn2<T, number, T>; | ||
addnv: Fn2<number, T, T>; | ||
subnv: Fn2<number, T, T>; | ||
mulnv: Fn2<number, T, T>; | ||
divnv: Fn2<number, T, T>; | ||
} | ||
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export interface JSBuiltinsVec | ||
extends JSBuiltinsFloat<Vec>, | ||
JSBuiltinsMath<Vec>, | ||
JSBuiltinsVecScalar<Vec> { | ||
distance: Fn2<Vec, Vec, number>; | ||
dot: Fn2<Vec, Vec, number>; | ||
faceForward: Fn3<Vec, Vec, Vec, Vec>; | ||
length: Fn<Vec, number>; | ||
normalize: Fn<Vec, Vec>; | ||
reflect: Fn2<Vec, Vec, Vec>; | ||
refract: Fn3<Vec, Vec, number, Vec>; | ||
} | ||
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export interface JSBuiltinsVec3 extends JSBuiltinsVec { | ||
cross: Fn2<Vec, Vec, Vec>; | ||
} | ||
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export interface JSBuiltinsIntVec | ||
extends JSBuiltinsInt<Vec>, | ||
JSBuiltinsVecScalar<Vec>, | ||
JSBuiltinsBinary<Vec> { | ||
modivn: Fn2<Vec, number, Vec>; | ||
modinv: Fn2<number, Vec, Vec>; | ||
} | ||
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export interface JSBuiltinsMat | ||
extends JSBuiltinsMath<Mat>, | ||
JSBuiltinsVecScalar<Mat> { | ||
mulm: Fn2<Mat, Mat, Mat>; | ||
mulvm: Fn2<Vec, Mat, Vec>; | ||
mulmv: Fn2<Mat, Vec, Vec>; | ||
} | ||
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export interface JSBuiltinsSampler { | ||
texelFetch: Fn3<number, Vec, number, Vec>; | ||
texelFetchOffset: Fn4<number, Vec, number, Vec, Vec>; | ||
texture: Fn3<number, Vec, number, Vec>; | ||
texturen: Fn3<number, Vec, number, number>; | ||
textureGrad: Fn4<number, Vec, Vec, Vec, Vec>; | ||
textureGradn: Fn4<number, Vec, Vec, Vec, number>; | ||
textureLod: Fn3<number, Vec, number, Vec>; | ||
textureLodn: Fn3<number, Vec, number, number>; | ||
textureOffset: Fn4<number, Vec, Vec, number, Vec>; | ||
textureOffsetn: Fn4<number, Vec, Vec, number, number>; | ||
textureProj: Fn3<number, Vec, number, Vec>; | ||
textureProjn: Fn3<number, Vec, number, number>; | ||
textureSize: Fn2<number, number, Vec>; | ||
} | ||
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export interface JSEnv { | ||
vec2n: Fn<number, Vec>; | ||
vec3n: Fn<number, Vec>; | ||
vec3vn: Fn2<Vec, number, Vec>; | ||
vec4n: Fn<number, Vec>; | ||
vec4vn: Fn2<Vec, number, Vec>; | ||
vec4vnn: Fn3<Vec, number, number, Vec>; | ||
vec4vv: Fn2<Vec, Vec, Vec>; | ||
mat2n: Fn<number, Mat>; | ||
mat2vv: Fn2<Vec, Vec, Mat>; | ||
mat3n: Fn<number, Mat>; | ||
mat3vvv: Fn3<Vec, Vec, Vec, Mat>; | ||
mat4n: Fn<number, Mat>; | ||
mat4vvvv: Fn4<Vec, Vec, Vec, Vec, Mat>; | ||
// swizzle1: Fn2<Vec, number, number>; | ||
swizzle2: Fn3<Vec, number, number, Vec>; | ||
swizzle3: Fn4<Vec, number, number, number, Vec>; | ||
swizzle4: Fn5<Vec, number, number, number, number, Vec>; | ||
// set_swizzle1: Fn3<Vec, number, number, Vec>; | ||
set_swizzle2: Fn4<Vec, Vec, number, number, Vec>; | ||
set_swizzle3: Fn5<Vec, Vec, number, number, number, Vec>; | ||
set_swizzle4: Fn6<Vec, Vec, number, number, number, number, Vec>; | ||
float: JSBuiltinsFloat<number>; | ||
int: JSBuiltinsInt<number>; | ||
uint: JSBuiltinsInt<number>; | ||
vec2: JSBuiltinsVec; | ||
vec3: JSBuiltinsVec3; | ||
vec4: JSBuiltinsVec; | ||
ivec2: JSBuiltinsIntVec; | ||
ivec3: JSBuiltinsIntVec; | ||
ivec4: JSBuiltinsIntVec; | ||
uvec2: JSBuiltinsIntVec; | ||
uvec3: JSBuiltinsIntVec; | ||
uvec4: JSBuiltinsIntVec; | ||
mat2: JSBuiltinsMat; | ||
mat3: JSBuiltinsMat; | ||
mat4: JSBuiltinsMat; | ||
sampler1D: JSBuiltinsSampler; | ||
sampler2D: JSBuiltinsSampler; | ||
sampler3D: JSBuiltinsSampler; | ||
samplerCube: JSBuiltinsSampler; | ||
sampler2DShadow: JSBuiltinsSampler; | ||
samplerCubeShadow: JSBuiltinsSampler; | ||
} |
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export * from "./api"; | ||
export * from "./runtime"; | ||
export * from "./target"; |
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