Something is well... Something. An experiment on game engine making, mainly, but also on game design and project architecture.
It is written in C++, using the SFML library and Cmake.
For the time being, its main features are :
- displaying squares on a screen
- moving one square around, without any collision
Installation :
- git clone https://github.com/thomas-joubert/game_engine.git
- cd game_engine
- mkdir build && cd build
- cmake ..
- make
The binaries will be generated in the bin/ directory.