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Suggestion: support for NoesisGUI #40

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Aberro opened this issue Apr 2, 2022 · 3 comments
Open

Suggestion: support for NoesisGUI #40

Aberro opened this issue Apr 2, 2022 · 3 comments

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@Aberro
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Aberro commented Apr 2, 2022

Maybe add version with NoesisGUI support? It should be easy, just a #if #else in usings section of files. Of course, users could do this themselves, but such support out of the box would be nice.

@Aberro
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Aberro commented Apr 2, 2022

Uhhuh, not so simple... Your converters use DependencyObject, and it looks like Noesis doesn't support DependencyObjects as converters...

@thomasgalliker
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A way to integrate this project into another project would be to create a new integration project. Sonething like Noesis.ValueConverters? But tbh, I have never heard of Noesis :-)

@Aberro
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Aberro commented Apr 2, 2022

NoesisGUI is WPF based UI for Unity3D (mostly) and native (PC/Mobile/Console) applications. Quite useful for UI-intense games.
In most cases it's fully WPF compatible except in Noesis namespace, but sometimes it requires some fixes to make compatible.

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