/
blockbuffer.hpp
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/
blockbuffer.hpp
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/*************************************************************************
This project implements a complete(!) JPEG (Recommendation ITU-T
T.81 | ISO/IEC 10918-1) codec, plus a library that can be used to
encode and decode JPEG streams.
It also implements ISO/IEC 18477 aka JPEG XT which is an extension
towards intermediate, high-dynamic-range lossy and lossless coding
of JPEG. In specific, it supports ISO/IEC 18477-3/-6/-7/-8 encoding.
Note that only Profiles C and D of ISO/IEC 18477-7 are supported
here. Check the JPEG XT reference software for a full implementation
of ISO/IEC 18477-7.
Copyright (C) 2012-2018 Thomas Richter, University of Stuttgart and
Accusoft. (C) 2019-2020 Thomas Richter, Fraunhofer IIS.
This program is available under two licenses, GPLv3 and the ITU
Software licence Annex A Option 2, RAND conditions.
For the full text of the GPU license option, see README.license.gpl.
For the full text of the ITU license option, see README.license.itu.
You may freely select between these two options.
For the GPL option, please note the following:
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*************************************************************************/
/*
**
** This class pulls blocks from the frame and reconstructs from those
** quantized block lines or encodes from them.
**
** $Id: blockbuffer.hpp,v 1.14 2016/10/28 13:58:53 thor Exp $
**
*/
#ifndef CONTROL_BLOCKBUFFER_HPP
#define CONTROL_BLOCKBUFFER_HPP
/// Includes
#include "tools/environment.hpp"
#include "control/blockctrl.hpp"
///
/// Forwards
class DCT;
class UpsamplerBase;
class DownsamplerBase;
class ColorTrafo;
class QuantizedRow;
class ResidualBlockHelper;
///
/// class BlockBuffer
// This class pulls blocks from the frame and reconstructs from those
// quantized block lines or encodes from them.
class BlockBuffer : public BlockCtrl {
//
class Frame *m_pFrame;
//
protected:
//
// Dimensions of the frame.
ULONG m_ulPixelWidth;
ULONG m_ulPixelHeight;
//
// Number of components.
UBYTE m_ucCount;
//
// Next line to be processed.
ULONG *m_pulY;
//
// Number of the topmost line currently represented by the
// quantizer buffer line.
ULONG *m_pulCurrentY;
//
// The DCT for encoding or decoding, together with the quantizer.
class DCT **m_ppDCT;
//
// Quantized rows:
// Top row (start of the image buffer),
// current encoding or decoding position for the codestream
// parsers, current encoding or decoding position for the user
// color transformer.
//
// First quantized image data row
class QuantizedRow **m_ppQTop;
//
// First residual data row.
class QuantizedRow **m_ppRTop;
//
// Current position in stream parsing or writing.
class QuantizedRow ***m_pppQStream;
//
// Current position in stream parsing for the residual.
class QuantizedRow ***m_pppRStream;
//
// Build common structures for encoding and decoding
void BuildCommon(void);
//
//
public:
//
BlockBuffer(class Frame *frame);
//
virtual ~BlockBuffer(void);
//
// Return a pointer to an array of DCT transformers.
class DCT *const *DCTsOf(void) const
{
return m_ppDCT;
}
//
// Return the current top MCU quantized line.
virtual class QuantizedRow *CurrentQuantizedRow(UBYTE comp)
{
assert(comp < m_ucCount);
return *m_pppQStream[comp];
}
//
// Return the current top row of the residuals.
class QuantizedRow *CurrentResidualRow(UBYTE comp)
{
assert(comp < m_ucCount);
if (m_pppRStream[comp])
return *m_pppRStream[comp];
return NULL;
}
//
// Start a MCU scan by initializing the quantized rows for this row
// in this scan.
virtual bool StartMCUQuantizerRow(class Scan *scan);
//
// Scan-dependent residual start
virtual bool StartMCUResidualRow(class Scan *scan);
//
// Return the number of lines available for reconstruction from this scan.
virtual ULONG BufferedLines(const struct RectangleRequest *rr) const;
//
// Make sure to reset the block control to the
// start of the scan for the indicated components in the scan,
// required after collecting the statistics for this scan.
virtual void ResetToStartOfScan(class Scan *scan);
//
// Return true in case this buffer is organized in lines rather
// than blocks.
virtual bool isLineBased(void) const
{
return false;
}
//
// Post the height of the frame in lines. This happens
// when the DNL marker is processed.
virtual void PostImageHeight(ULONG lines)
{
m_ulPixelHeight = lines;
}
};
///
///
#endif