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Canvas_Geometry_Cube.dart works fine out of the box. However, when I switch from CanvasRenderer to WebGLRenderer, only the back face of the cube is drawn. (And because it's backface-culled, you have to rotate that to the front first.)
The JS original does not have this problem.
I'm referring to f79e73d since that's the only one I found working with a current Dart SDK.
The text was updated successfully, but these errors were encountered:
Canvas_Geometry_Cube.dart works fine out of the box. However, when I switch from CanvasRenderer to WebGLRenderer, only the back face of the cube is drawn. (And because it's backface-culled, you have to rotate that to the front first.)
The JS original does not have this problem.
I'm referring to f79e73d since that's the only one I found working with a current Dart SDK.
The text was updated successfully, but these errors were encountered: