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Sample volume/gain #17
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It's half-implemented, nearly there, just needs a bit more time.. |
Should work now finally, you'll need to update tidal too otherwise everything will be silent.. |
Great stuff, just updated dirt and tidal and it works exactly as I hoped; Just for reference, any idea what happens with values |
< 0 will just invert the signal, so according to my understanding gain of -1 should sound identical to 1 |
I haven't had a serious need for this yet, but the volume of some of the samples bundled with Dirt proved problematic when I played live with a friend a couple of months ago, and it's only just occurred to me to bring this up now...
I've looked through the tidal and dirt codebases and I've noted
gain
andvelocity
in places, but I've not been able to apply either (or at least they don't seem to have any effect.)Is it the case that this already a feature and I'm just using it wrong, or is this legitimately not yet implemented?
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