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bit_array_impl.h
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bit_array_impl.h
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/*
* This file and its contents are licensed under the Apache License 2.0.
* Please see the included NOTICE for copyright information and
* LICENSE-APACHE for a copy of the license.
*/
#ifndef TIMESCALEDB_ADT_BITARRAY_IMPL_H
#define TIMESCALEDB_ADT_BITARRAY_IMPL_H
#include <postgres.h>
#include <lib/stringinfo.h>
#include <libpq/pqformat.h>
#include "adts/uint64_vec.h"
#include "compat/compat.h"
#define BITS_PER_BUCKET 64
typedef struct BitArray
{
uint64_vec buckets;
uint8 bits_used_in_last_bucket;
} BitArray;
typedef struct BitArrayIterator
{
const BitArray *array;
uint8 bits_used_in_current_bucket;
/* note that current_bucket should be signed since it sometimes gets decremented and must be
* able to hold UINT32_MAX */
int64 current_bucket;
} BitArrayIterator;
/************************
*** Private Helpers ***
************************/
static void bit_array_append_bucket(BitArray *array, uint8 bits_used, uint64 bucket);
static uint64 bit_array_low_bits_mask(uint8 bits_used);
static inline void bit_array_wrap_internal(BitArray *array, uint32 num_buckets,
uint8 bits_used_in_last_bucket, uint64 *buckets);
/************************
*** Implementation ***
************************/
static inline void
bit_array_init(BitArray *array)
{
*array = (BitArray){
.bits_used_in_last_bucket = 0,
};
uint64_vec_init(&array->buckets, CurrentMemoryContext, 0);
}
/* This initializes the bit array by wrapping buckets. Note, that the bit array will
* point to buckets instead of creating a new copy. */
static inline void
bit_array_wrap_internal(BitArray *array, uint32 num_buckets, uint8 bits_used_in_last_bucket,
uint64 *buckets)
{
*array = (BitArray){
.bits_used_in_last_bucket = bits_used_in_last_bucket,
.buckets =
(uint64_vec){
.data = buckets,
.num_elements = num_buckets,
.max_elements = num_buckets,
},
};
}
static inline size_t
bit_array_data_bytes_used(const BitArray *array)
{
return array->buckets.num_elements * sizeof(*array->buckets.data);
}
static inline uint32
bit_array_num_buckets(const BitArray *array)
{
return array->buckets.num_elements;
}
static inline uint64
bit_array_num_bits(const BitArray *array)
{
return (BITS_PER_BUCKET * (array->buckets.num_elements - UINT64CONST(1))) +
array->bits_used_in_last_bucket;
}
static inline uint64 *
bit_array_buckets(const BitArray *array)
{
return array->buckets.data;
}
static inline BitArray
bit_array_recv(const StringInfo buffer)
{
uint32 i;
uint32 num_elements = pq_getmsgint32(buffer);
uint8 bits_used_in_last_bucket = pq_getmsgbyte(buffer);
BitArray array;
if (num_elements >= PG_UINT32_MAX / sizeof(uint64))
elog(ERROR, "invalid number of elements in bit array");
if (bits_used_in_last_bucket > BITS_PER_BUCKET)
elog(ERROR, "invalid number of bits in last bucket of bit array");
array = (BitArray){
.bits_used_in_last_bucket = bits_used_in_last_bucket,
.buckets = {
.num_elements = num_elements,
.max_elements = num_elements,
.ctx = CurrentMemoryContext,
.data = palloc0(num_elements * sizeof(uint64)),
},
};
for (i = 0; i < num_elements; i++)
array.buckets.data[i] = pq_getmsgint64(buffer);
return array;
}
static inline void
bit_array_send(StringInfo buffer, const BitArray *data)
{
pq_sendint32(buffer, data->buckets.num_elements);
pq_sendbyte(buffer, data->bits_used_in_last_bucket);
for (uint32 i = 0; i < data->buckets.num_elements; i++)
pq_sendint64(buffer, data->buckets.data[i]);
}
static inline size_t
bit_array_output(const BitArray *array, uint64 *dst, size_t max_n_bytes, uint64 *num_bits_out)
{
size_t size = bit_array_data_bytes_used(array);
if (max_n_bytes < size)
elog(ERROR, "not enough memory to serialize bit array");
if (num_bits_out != NULL)
*num_bits_out = bit_array_num_bits(array);
memcpy(dst, array->buckets.data, size);
return size;
}
static inline char *
bytes_store_bit_array_and_advance(char *dest, size_t expected_size, const BitArray *array,
uint32 *num_buckets_out, uint8 *bits_in_last_bucket_out)
{
size_t size = bit_array_data_bytes_used(array);
if (expected_size != size)
elog(ERROR, "the size to serialize does not match the bit array");
*num_buckets_out = bit_array_num_buckets(array);
*bits_in_last_bucket_out = array->bits_used_in_last_bucket;
if (size > 0)
{
Assert(array->buckets.data != NULL);
memcpy(dest, array->buckets.data, size);
}
return dest + size;
}
static inline void
bit_array_wrap(BitArray *dst, uint64 *data, uint64 num_bits)
{
uint32 num_buckets = num_bits / BITS_PER_BUCKET;
uint8 bits_used_in_last_bucket = num_bits % BITS_PER_BUCKET;
if (bits_used_in_last_bucket == 0)
{
/* last bucket uses all bits */
if (num_buckets > 0)
bits_used_in_last_bucket = BITS_PER_BUCKET;
}
else
num_buckets += 1;
bit_array_wrap_internal(dst, num_buckets, bits_used_in_last_bucket, data);
}
static inline const char *
bytes_attach_bit_array_and_advance(BitArray *dst, const char *data, uint32 num_buckets,
uint8 bits_in_last_bucket)
{
bit_array_wrap_internal(dst, num_buckets, bits_in_last_bucket, (uint64 *) data);
return data + bit_array_data_bytes_used(dst);
}
static inline void
bit_array_append(BitArray *array, uint8 num_bits, uint64 bits)
{
/* Fill bits from LSB to MSB */
uint8 bits_remaining_in_last_bucket;
uint8 num_bits_for_new_bucket;
uint64 bits_for_new_bucket;
Assert(num_bits <= 64);
if (num_bits == 0)
return;
if (array->buckets.num_elements == 0)
bit_array_append_bucket(array, 0, 0);
bits &= bit_array_low_bits_mask(num_bits);
bits_remaining_in_last_bucket = 64 - array->bits_used_in_last_bucket;
if (bits_remaining_in_last_bucket >= num_bits)
{
uint64 *bucket = uint64_vec_last(&array->buckets);
/* mask out any unused high bits, probably unneeded */
*bucket |= bits << array->bits_used_in_last_bucket;
array->bits_used_in_last_bucket += num_bits;
return;
}
/* When splitting an integer across buckets, the low-order bits go into the first bucket and
* the high-order bits go into the second bucket */
num_bits_for_new_bucket = num_bits - bits_remaining_in_last_bucket;
if (bits_remaining_in_last_bucket > 0)
{
uint64 bits_for_current_bucket =
bits & bit_array_low_bits_mask(bits_remaining_in_last_bucket);
uint64 *current_bucket = uint64_vec_last(&array->buckets);
*current_bucket |= bits_for_current_bucket << array->bits_used_in_last_bucket;
bits >>= bits_remaining_in_last_bucket;
}
/* We zero out the high bits of the new bucket, to ensure that unused bits are always 0 */
bits_for_new_bucket = bits & bit_array_low_bits_mask(num_bits_for_new_bucket);
bit_array_append_bucket(array, num_bits_for_new_bucket, bits_for_new_bucket);
}
static inline void
bit_array_iterator_init(BitArrayIterator *iter, const BitArray *array)
{
*iter = (BitArrayIterator){
.array = array,
};
}
static inline uint64
bit_array_iter_next(BitArrayIterator *iter, uint8 num_bits)
{
uint8 bits_remaining_in_current_bucket;
uint8 num_bits_from_next_bucket;
uint64 value = 0;
uint64 value_from_next_bucket;
Assert(num_bits <= 64);
if (num_bits == 0)
return 0;
bits_remaining_in_current_bucket = 64 - iter->bits_used_in_current_bucket;
if (bits_remaining_in_current_bucket >= num_bits)
{
value = *uint64_vec_get(&iter->array->buckets, iter->current_bucket);
value >>= iter->bits_used_in_current_bucket;
value &= bit_array_low_bits_mask(num_bits);
iter->bits_used_in_current_bucket += num_bits;
Assert(iter->current_bucket < iter->array->buckets.num_elements);
Assert(iter->current_bucket != iter->array->buckets.num_elements - 1 ||
iter->bits_used_in_current_bucket <= iter->array->bits_used_in_last_bucket);
return value;
}
num_bits_from_next_bucket = num_bits - bits_remaining_in_current_bucket;
if (bits_remaining_in_current_bucket > 0)
{
/* The first bucket has the low-order bits */
value = *uint64_vec_get(&iter->array->buckets, iter->current_bucket);
value >>= iter->bits_used_in_current_bucket;
}
/* The second bucket has the high-order bits */
value_from_next_bucket = *uint64_vec_get(&iter->array->buckets, iter->current_bucket + 1) &
bit_array_low_bits_mask(num_bits_from_next_bucket);
value_from_next_bucket <<= bits_remaining_in_current_bucket;
value |= value_from_next_bucket;
iter->current_bucket += 1;
iter->bits_used_in_current_bucket = num_bits_from_next_bucket;
Assert(iter->current_bucket < iter->array->buckets.num_elements);
Assert(iter->current_bucket != iter->array->buckets.num_elements - 1 ||
iter->bits_used_in_current_bucket <= iter->array->bits_used_in_last_bucket);
return value;
}
static inline void
bit_array_iterator_init_rev(BitArrayIterator *iter, const BitArray *array)
{
*iter = (BitArrayIterator){
.array = array,
.current_bucket = array->buckets.num_elements - 1,
.bits_used_in_current_bucket = array->bits_used_in_last_bucket,
};
}
static inline uint64
bit_array_iter_next_rev(BitArrayIterator *iter, uint8 num_bits)
{
uint8 bits_remaining_in_current_bucket;
uint8 num_bits_from_previous_bucket;
uint64 value = 0;
uint64 bits_from_previous;
Assert(num_bits <= BITS_PER_BUCKET);
if (num_bits == 0)
return 0;
Assert(iter->current_bucket >= 0);
bits_remaining_in_current_bucket = iter->bits_used_in_current_bucket;
if (bits_remaining_in_current_bucket >= num_bits)
{
value = *uint64_vec_get(&iter->array->buckets, iter->current_bucket);
value >>= (iter->bits_used_in_current_bucket - num_bits);
value &= bit_array_low_bits_mask(num_bits);
iter->bits_used_in_current_bucket -= num_bits;
return value;
}
Assert(iter->current_bucket - 1 >= 0);
num_bits_from_previous_bucket = num_bits - bits_remaining_in_current_bucket;
Assert(num_bits <= BITS_PER_BUCKET);
if (bits_remaining_in_current_bucket > 0)
{
/* The current bucket has the high-order bits (it's the second bucket) */
value |= *uint64_vec_get(&iter->array->buckets, iter->current_bucket) &
bit_array_low_bits_mask(bits_remaining_in_current_bucket);
value <<= num_bits_from_previous_bucket;
}
/* The previous bucket has the low-order bits (it's the first bucket) */
bits_from_previous = *uint64_vec_get(&iter->array->buckets, iter->current_bucket - 1);
bits_from_previous >>= BITS_PER_BUCKET - num_bits_from_previous_bucket;
bits_from_previous &= bit_array_low_bits_mask(num_bits_from_previous_bucket);
value |= bits_from_previous;
iter->current_bucket -= 1;
iter->bits_used_in_current_bucket = BITS_PER_BUCKET - num_bits_from_previous_bucket;
return value;
}
/************************
*** Private Helpers ***
************************/
static void
bit_array_append_bucket(BitArray *array, uint8 bits_used, uint64 bucket)
{
uint64_vec_append(&array->buckets, bucket);
array->bits_used_in_last_bucket = bits_used;
}
static uint64
bit_array_low_bits_mask(uint8 bits_used)
{
if (bits_used >= 64)
return PG_UINT64_MAX;
else
return (UINT64CONST(1) << bits_used) - UINT64CONST(1);
}
#endif