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Hey there -- thank you for the nice QuadTree implementation! However I'm noticing that there are often objects stored on the parent nodes as well as child nodes -- this shouldn't be the case.
Hey there -- thank you for the nice QuadTree implementation! However I'm noticing that there are often objects stored on the parent nodes as well as child nodes -- this shouldn't be the case.
See: http://stackoverflow.com/questions/4981866/quadtree-for-2d-collision-detection
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