/
cointoss.lua
44 lines (32 loc) · 1.54 KB
/
cointoss.lua
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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
-- Copyright (C) 2015-2017 Timo 'Timothy' Smit
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- at your option any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local auth = require (wolfa_getLuaPath()..".auth.auth")
local commands = require (wolfa_getLuaPath()..".commands.commands")
local players = require (wolfa_getLuaPath()..".players.players")
function commandCoinToss(clientId, command)
math.randomseed(os.time())
local number = math.random(0, 99)
local result
if number < 49 then
result = "heads."
elseif number > 50 then
result = "tails."
elseif number == 49 then
result = "the coin falls on its side!"
elseif number == 50 then
result = "the coin got lost."
end
et.trap_SendConsoleCommand(et.EXEC_APPEND, "cchat -1 \"^dcointoss: ^7"..players.getName(clientId).." ^9tossed a coin..."..result.."\";")
return true
end
commands.addadmin("cointoss", commandCoinToss, auth.PERM_COINTOSS, "flips a coin")