Skip to content

Latest commit

 

History

History
194 lines (139 loc) · 10.2 KB

builder.md

File metadata and controls

194 lines (139 loc) · 10.2 KB

Builder Guidelines

Version 0.11.0

The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in RFC 2119.

This document describes the requirements and basic functionality of theme builders. Builders are generally designed for template maintainers' ease of use. Template maintainers SHOULD provide built versions of their template so the end user doesn't need to be aware of builders.

Glossary

A scheme (or color scheme) is a palette of colors along with some metadata, generally stored in a YAML file. For example: the base16 solarized-dark scheme

A scheme system generally consists of a styling guide and schemes. For example the base16 styling guide and schemes.

A template is a mustache file which acts as a blueprint; it represents how to translate the scheme into an application's desired format. For example: the base16-emacs template is used to convert a base16 scheme into an Emacs theme.

A builder (or theme builder) is a tool which transforms color schemes and templates into application specific configuration. These are primarily targeted at template maintainers or users who build other theme-related tooling.

Building a template is the process of replacing its variables with ones extracted from a scheme; usually outputting it to a file, as defined by the template and template config.

Inputs

Because the builder spec focuses on what template variables will be provided by the builder, the inputs are defined by the style systems, but must provide certain information to be functional. A common scheme format is provided here for any palette-based scheme systems.

Schemes

Each scheme system MUST specify a way of obtaining the following information for a given scheme, often by reading from a yaml file or some method of dynamically generating it:

  • system - which system this scheme supports. When loading from a yaml file, if system is not provided, the builder MUST use the provided colors in the palette to determine if this is a legacy scheme in either base16 or base24 format depending on which colors are provided.
  • name - the scheme's human readable name.
  • slug - optional. The scheme's machine readable name. The slug SHOULD use dashes rather than underscores. If it is not provided, a builder MUST infer it by slugifying the scheme's name.
  • author - the scheme's author.
  • description - optional. A short description of the scheme.
  • variant - optional, but recommended. Which variant of a given color scheme this qualifies as. Currently only "light" and "dark" are used, but this value could be anything.
  • palette - all colors used by a scheme, often loaded as HTML hex colors. Some scheme systems may place additional restrictions on the colors in the palette.
Common Scheme Format

The common scheme format is meant to be extensible so additional properties can be added in the future.

The schemes repository provides branches for all backwards incompatible changes, so when a backwards incompatible change is made, the same repository can continue to be used. The main branch will always be the current stable spec. This repository has a separate folder for each scheme system, but it is valid to walk all yaml files and read them directly.

These files have the following structure:

system: "base16"
name: "Scheme Name"
slug: "scheme-name"
author: "Scheme Author"
description: "a short description of the scheme"
variant: "'light' or 'dark'"
palette:
  base00: "000000"
  base01: "111111"
  base02: "222222"
  base03: "333333"
  base04: "444444"
  base05: "555555"
  base06: "666666"
  base07: "777777"
  base08: "888888"
  base09: "999999"
  base0A: "aaaaaa"
  base0B: "bbbbbb"
  base0C: "cccccc"
  base0D: "dddddd"
  base0E: "eeeeee"
  base0F: "ffffff"

When scheme is loaded from a common scheme file, the following specifics apply:

  • all color values MUST be in HTML hex format and MAY be preceded by a #.
Legacy Base16 Scheme Format

This format is deprecated and is included for backwards compatibility reasons. An archived version of all base16 schemes can be found here.

The legacy scheme format is a fallback meant only for the Base16 and Base24 scheme systems.

These files have the following structure:

scheme: "Scheme Name"
author: "Scheme Author"
description: "a short description of the scheme"
base00: "000000"
base01: "111111"
base02: "222222"
base03: "333333"
base04: "444444"
base05: "555555"
base06: "666666"
base07: "777777"
base08: "888888"
base09: "999999"
base0A: "aaaaaa"
base0B: "bbbbbb"
base0C: "cccccc"
base0D: "dddddd"
base0E: "eeeeee"
base0F: "ffffff"

When scheme is loaded from a legacy scheme file, the following specifics apply:

  • system will be inferred to be either base16 or base24 depending on which bases are provided.
  • all color values MUST be in HTML hex format and MAY be preceded by a #.
  • the palette children MUST all be top-level keys. It can be assumed that other than scheme, author, and description are palette color values.
  • the scheme name MUST be specified using scheme, not name.

Template Config

In order to be built using a standard builder, each template repository MUST have a templates folder containing a config.yaml and any referenced mustache template files.

  • /templates/*.mustache - A template file (there may be more than one of these)
  • /templates/config.yaml - A template configuration file
Template Config Spec

These files have the following structure:

default:
  supported-systems: [base16]
  filename: "output-directory-name/{{ scheme-system }}-{{ scheme-slug }}.file-extension"

additional:
  extension: .another-extension
  output: output-directory-name

This example specifies that a Builder is to parse two template files: templates/default.mustache and templates/additional.mustache.

supported-systems defines a list containing all scheme systems this template should be rendered for. This defaults to an array containing only base16.

filename defines a mustache template which returns a filename relative to the template repository's root directory. All the template variables listed below are available. Builders MUST error if multiple files will be written with the same name.

extension and output are legacy options and SHOULD NOT be used by templates. If filename is not specified, the output filename will be {{ output }}/{{ scheme-system }}-{{ scheme-slug }}.{{ extension }}, relative to the template repository's root directory.

As an example, the above config will output the following files for the base16 default-dark color scheme:

  • output-directory-name/base16-default-dark.file-extension, built from default.mustache.
  • output-directory-name/base16-default-dark.another-extension, built from additional.mustache.

Template Variables

A builder MUST provide the following variables to template files:

  • scheme-name - obtained from the name key of the scheme input
  • scheme-author - obtained from the author key of the scheme input
  • scheme-description - obtained from the description key of the scheme input
  • scheme-slug - obtained from the slug key of the scheme input (fallback value: a slugified scheme-name)
  • scheme-slug-underscored - the scheme-slug template variable where dashes have been replaced with underscores
  • scheme-system - obtained from the system key of the scheme input
  • scheme-variant - obtained from the variant key of the scheme input
  • scheme-is-{{variant}}-variant - dynamic value built from the variant key of the scheme file. e.g. variant: "light" provides scheme-is-light-variant with a value of true.

Additionally, a builder MUST provide the following template variables for each defined palette token:

  • {{ token-name }}-hex - 6-digit hex color value. This does not include a leading #. e.g "7cafc2".
  • {{ token-name }}-hex-bgr - built from a reversed version of all the hex values e.g "c2af7c"
  • {{ token-name }}-hex-r - red component of the hex color value. e.g "7c"
  • {{ token-name }}-hex-g - green component of the hex color value. e.g "af"
  • {{ token-name }}-hex-b - blue component of the hex color value. e.g "c2"
  • {{ token-name }}-rgb-r - red component as a value between 0 and 255. e.g "124"
  • {{ token-name }}-rgb-g - green component as a value between 0 and 255. e.g "175"
  • {{ token-name }}-rgb-b - blue component as a value between 0 and 255 e.g "194"
  • {{ token-name }}-dec-r - red component as a value between 0 and 1.0. e.g "0.4863"
  • {{ token-name }}-dec-g - green component as a value between 0 and 1.0. e.g "0.6863"
  • {{ token-name }}-dec-b - blue component as a value between 0 and 1.0. e.g "0.7608"

Slugify

Slugify is simplest to implement in a number of passes:

  • Start with your input value, replacing any Unicode characters with their ASCII approximations (as an example é would become e). On a technical level, this can be done by normalizing the string to the Unicode NFD form (which is the decomposed version), and then dropping any combining characters.
  • Lowercase all characters. (convert characters A to Z, to a to z.)
  • Replace spaces with the - character
  • Drop all characters that are neither alphanumeric nor dashes

Examples:

  • Tomorrow Night -> tomorrow-night
  • Rosé Pine -> rose-pine
  • Default (Dark) -> default-dark

Considerations

Mustache was chosen as the templating language due to its simplicity and widespread adoption across languages. YAML was chosen to describe scheme and configuration files for the similar reasons.