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Seems a natural next step after randomizing the alterra door codes. Might take a bit of logic to ensure that keys are accessible before having to use them.
I briefly looked at this and it didn't seem too bad to swap the key requirements around?
The text was updated successfully, but these errors were encountered:
Seems a natural next step after randomizing the alterra door codes. Might take a bit of logic to ensure that keys are accessible before having to use them.
I briefly looked at this and it didn't seem too bad to swap the key requirements around?
I don’t like this, because would involve either carrying multiple keys to the locked facilities or travelling back and forth to go gather resources/craft keys or force the need to carry resources for a fabrication baselet or have a cyclops.
Afterthought: If it is optional, which it likely be if added, yeah why not.
It's definitely interesting. To crack down on the tedium mentioned by Ray, I could see giving the player hints in PDA entries beforehand. I'm not yet sure if there are good vanilla entries to modify or whether a custom entry would make more sense.
It's definitely interesting. To crack down on the tedium mentioned by Ray, I could see giving the player hints in PDA entries beforehand. I'm not yet sure if there are good vanilla entries to modify or whether a custom entry would make more sense.
Will probably have to come from alien terminals. To add to jet082’s suggestions, maybe consider also randomising the colours of the tablets found in the world, obviously with some logic in place to prevent a softlock.
Seems a natural next step after randomizing the alterra door codes. Might take a bit of logic to ensure that keys are accessible before having to use them.
I briefly looked at this and it didn't seem too bad to swap the key requirements around?
The text was updated successfully, but these errors were encountered: