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This is an implementation of the NVIDIA's demo of real-time skin rendering

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Real Time Skin Rendering

This is an implementation of the NVIDIA's demo of real-time skin rendering

Install

This program uses make for the build. Open a terminal and type:

git clone https://github.com/tlgimenes/RealTimeSkinRendering.git
cd RealTimeSkinRendering
mkdir Release
cd Release
cmake -DCMAKE_BUILD_TYPE="Release" ../ 
make

this should generate a binary file.

Usage

Open a terminal and type

skinrenderer -p <path_to_file>

WARNING: this command is currently not working because of a buggy .obj loader, sorry ! where the argument is the path to the 3D model and it's textures. If you want more options, type

skinrenderer -h

Details

If you want to know more details about the implementation, please read the file doc/SkinRendering.pdf

Thanks ! :)

TODO

  • Implement base classes of the rendereing engine [DONE]
  • Implement .obj parser and loader [BUGGY]
  • Implement skin shader [INCOMPLETE]

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This is an implementation of the NVIDIA's demo of real-time skin rendering

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