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Compiling project? #3
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I have been using MacOS for development. The project is also explicitly intended to be buildable on Linux and Windows, with the expectation that the Linux build in particular should require relatively few fixes (all libraries are portable and the rest isn't system specific), but the truth is, I simply haven't gotten to testing on those platforms yet. With that said, I just tried building in Ubuntu 18.04, which I have in an old VM, and I am getting quite a few errors. I will look into fixing them and post an update here. |
@webspacecreations, |
Thanks! There's a GL context issue on Raspberry Pi, but I suspect that's because Pi only support GLES. Compile confirmed on x86 Ubuntu. It's an interesting project, hope you continue to make progress. |
@webspacecreations GLES is supported, it is a matter of build configuration. |
Would you mind sharing details about your build environment / build commands? I've managed to get about 50% of the project to compile on 64-bit rPi (ARM), but based on some of the more obscure errors, wonder whether I should be passing along specific compilation flags to make this work.
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