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physics-engine

A simple Javascript based physics engine attempt.

The objective for this repository is for me to run explorations to understand better the physics involved in 2D games and computed simulations.

Getting started:

This project was build using Typescript: https://www.typescriptlang.org/index.html#download-links

Install project dependencies:

yarn install

Run Typescript:

yarn run autotsc

Run Webpack server

yarn run build-dev

In the browser open the following url: http://0.0.0.0:8080

Research notes:

Code challenges:

  1. Vectors (Current WIP)

Reference Material:

About the author:

Jose Tovar Web Engineer, husband, gamer and a terrible musician