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Terrain Shader Displacement Flüssigkeits-Grenzwert hinzufügen #9

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Toboxos opened this issue Nov 30, 2020 · 0 comments
Closed

Terrain Shader Displacement Flüssigkeits-Grenzwert hinzufügen #9

Toboxos opened this issue Nov 30, 2020 · 0 comments
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@Toboxos
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Toboxos commented Nov 30, 2020

Fügen Sie ein „Flüssigkeits-Schwellwert“ ein der ebenfalls über die GUI-Oberfläche
einstellbar ist. Bereiche, in denen die Werte unterhalb des Schwellwertes liegen,
werden als Flüssigkeit betrachtet und deren Werte auf den Schwellwert gesetzt.

@Toboxos Toboxos added this to To do in Texturen Nov 30, 2020
@Toboxos Toboxos changed the title Displacementshader: Flüssigkeits-Grenzwert hinzufügen Terrain Shader Displacement Flüssigkeits-Grenzwert hinzufügen Dec 21, 2020
@Toboxos Toboxos removed this from To do in Texturen Dec 21, 2020
@Toboxos Toboxos added this to To do in Terrain Shader via automation Dec 21, 2020
@Toboxos Toboxos moved this from To do to In progress in Terrain Shader Dec 21, 2020
@Toboxos Toboxos self-assigned this Dec 21, 2020
@Toboxos Toboxos moved this from In progress to To do in Terrain Shader Dec 21, 2020
@Toboxos Toboxos moved this from To do to Planned in Terrain Shader Dec 23, 2020
@Toboxos Toboxos moved this from Planned to In progress in Terrain Shader Dec 23, 2020
@Toboxos Toboxos moved this from In progress to Done in Terrain Shader Dec 23, 2020
@Toboxos Toboxos closed this as completed Dec 27, 2020
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