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1849 Special Rules List #1849

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jenf opened this issue Oct 13, 2020 · 2 comments
Closed
1 of 54 tasks

1849 Special Rules List #1849

jenf opened this issue Oct 13, 2020 · 2 comments
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1849 new games Issues relating to games that are not yet alpha test level

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@jenf
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jenf commented Oct 13, 2020

Rules: https://boardgamegeek.com/filepage/206628/1849-rules

Setup:

  • Scenario 5 or Scenario 6 for setup (3p/4p for scenario 5, 4p/5p for scenario 6)
  • Bank is 7760
  • Starting cash is 1500 divided by number of players
  • Pre-determine order of companies that start
  • Private auction is the same as 1830/1889

Private Companies:

  • P1 (SCE) blocks G13
  • P2 (SIGI) can lay or upgrade standard gauge track at half the cost
  • P3 (CNM) owning corporation can lay a +L. 20 marker on a port, this closes the company, port token stays on the map until the end of the game
  • P4 (SMS) owning corporation can optionally upgrade/lay a tile in a coastal city and lay a token in that city (this as the companies tile lay), performing this action closes the company
  • P5 (RSA) comes with the presidency of the Bump rack from 2.0.7 to 2.0.8 #1 company, must choose a yellow par price immediately, must pay for tokens immediately

Stock Rounds:

  • Buy/sell order
  • cannot sell shares of a company that has not operated
  • all buys/sells of stock are made at current market value
  • can buy shares from the company treasury (funding the company) or buy shares from the bank pool, paying the money to the bank
  • Par Prices: yellow = 68, 100, green = 144, brown = 216
  • At the end of the stock round, every company with a share in the bank pool will move down one space
    Corporation Closures:
  • Companies close as soon as a company's stock market token moves into the "closed" box on the stock market or if the company has a route, but the president is unable to give the company a train
  • When company closure happens, all tokens (including port) are removed, shares go away without compensation, all money on the charter is returned to the bank.
  • The company can be restarted in subsequent stock rounds, the company will move to the back of the queue of companies to start

Corporations:

  • Corporations need to start in order (ie: company 1 (RSA) needs to be floated before company 2, and company 2 needs to be floated before company 3, etc)
  • When buying a presidency, president can buy up to 4 shares (including presidency) of that corporation (20% floats a company)
  • After the step above, the company must pay it's token fee (every company has a specific token fee), this token fee is paid to the bank from the cash used in the step above to purchase the presidency (need to check if this can cause EMR or not)
  • The Garibaldi can start in any station on the map that is not already a home station (Caltanissetta (H8), Messina (B14), Ragusa (M11), Terranova (M9), Trapani (C1))
  • Each company has a "Last Certificate" a 20% cert and stays at the "bottom" of both the bank pool and corporation charter (ie: if the last certificate is sold into the bank and other 10% shares in the bank pool, the last certificate can only be bought if all the other 10% shares have been bought from the bank pool)
  • If a president "dumps" a company on the player with the last certificate, the new president can choose to take on the President's share by trading in their "last certificate" or two 10% shares (if the new president owns 2 10% shares), otherwise the last certificate must be swapped with the presidency

Operating Round:

  • Privates can be bought in at any time in an OR (starting from phase 6)
  • One tile lay an OR
  • No cost to lay a token (in an OR) as the cost was paid up front when the company was floated
  • Companies can "acquire" tokens from another corporation is a variant
  • Pay stock price to move to the right
  • Company receives dividends from the shares in its treasury, dividends from shares in the bank pool stay in the bank

Emergency Money Raising

  • Companies with a route must own a train and a player can go bankrupt if they do not cover the cost (nothing special here)
  • must buy cheapest train available in the bank or pool
    Bankruptcy:
  • When a player goes bankrupt (due to not being able to cover the cost of a train), they can either leave the game with a score of L. 0, or they can re-enter the game next stock round with a L. 500 loan, and L. 750 will be subtracted from their final score

Issuing/Redeeming Shares:

  • During a company's operating turn, AFTER the train buying step, a corporation may "issue" shares (up to 50% in the pool)
  • This gives a company cash equal to the "current stock price * number of shares sold", the share price of a corporation then goes down once per share sold
  • A corporation can buy back one share are market value from the bank, this cannot be done if the company has already "issued" shares operating turn

Narrow and Standard Gauge

  • Narrow gauge track (needs to be visually distinct from standard gauge)
  • Mountain terrain costs through most of the middle of the map
  • Terrain cost in a mountain hex must be paid at every upgrade step (terrain cost must be made to upgrade from yellow to green and green to brown)
  • Narrow gauge will reduce the terrain cost in mountain terrain by 1/4
  • If a track has any standard (or dual) gauge on it, the full terrain cost must be paid (unless company is holding P2)
  • A tile may be placed such that it terminates against track of a different gauge, however no route will be able to serve this connection
  • Some tiles have track that is both narrow and standard gauge => dual gauge

Routes:

  • Train routes count hex edges (instead of number of cities hit)
  • 1 hex of narrow gauge track used in a route counts as 2 hexes against the train
  • R6H (available after the 16H has been purchased) counts standard gauge as 2 hexes and narrow gauge as 1 hex
  • A route that enters a city or town may leave along any other line, even if the gauge is different
  • A route must contain 2 cities or towns (a segment with only city to port is not a route)

Event:

  • Messina Earthquake - happens in phase 12, Messina will be downgraded all the way down to yellow, and all the tokens laid there will be lost. Messina can then be upgraded again after the next SR
  • If the Garibaldi has a token in Messina and Messina only when this happens, it closes

Game End:

  • When a company's stock price reaches L. 377, the game ends after the operation of the company that reaches L. 377 is finished (ie companies after all lose their turns)
  • Otherwise, the game ends when the bank breaks (L. 7760)
  • Count up cash + share value and subtract debt (-L. 750 to players who bankrupted)
@jenf jenf changed the title 1849 To do list 1849 Special Rules List Oct 13, 2020
@jenf jenf added the new games Issues relating to games that are not yet alpha test level label Oct 13, 2020
@jonathanjang
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jonathanjang commented Oct 17, 2020

Rules: https://boardgamegeek.com/filepage/206628/1849-rules

Setup:

  • Scenario 5 or Scenario 6 for setup (3p/4p for scenario 5, 4p/5p for scenario 6)
  • Bank is 7760
  • Starting cash is 1500 divided by number of players
  • Pre-determine order of companies that start
  • Private auction is the same as 1830/1889

Private Companies:

  • P1 (SCE) blocks G13
  • P2 (SIGI) can lay or upgrade standard gauge track at half the cost
  • P3 (CNM) owning corporation can lay a +L. 20 marker on a port, this closes the company, port token stays on the map until the end of the game
  • P4 (SMS) owning corporation can optionally upgrade/lay a tile in a coastal city and lay a token in that city (this as the companies tile lay), performing this action closes the company
  • P5 (RSA) comes with the presidency of the Bump rack from 2.0.7 to 2.0.8 #1 company, must choose a yellow par price immediately, must pay for tokens immediately

Stock Rounds:

  • Buy/sell order
  • cannot sell shares of a company that has not operated
  • all buys/sells of stock are made at current market value
  • can buy shares from the company treasury (funding the company) or buy shares from the bank pool, paying the money to the bank
  • Par Prices: yellow = 68, 100, green = 144, brown = 216
  • At the end of the stock round, every company with a share in the bank pool will move down one space
    Corporation Closures:
  • Companies close as soon as a company's stock market token moves into the "closed" box on the stock market or if the company has a route, but the president is unable to give the company a train
  • When company closure happens, all tokens (including port) are removed, shares go away without compensation, all money on the charter is returned to the bank.
  • The company can be restarted in subsequent stock rounds, the company will move to the back of the queue of companies to start

Corporations:

  • Corporations need to start in order (ie: company 1 (RSA) needs to be floated before company 2, and company 2 needs to be floated before company 3, etc)
  • When buying a presidency, president can buy up to 4 shares (including presidency) of that corporation (20% floats a company)
  • After the step above, the company must pay it's token fee (every company has a specific token fee), this token fee is paid to the bank from the cash used in the step above to purchase the presidency (need to check if this can cause EMR or not)
  • The Garibaldi can start in any station on the map that is not already a home station (Caltanissetta (H8), Messina (B14), Ragusa (M11), Terranova (M9), Trapani (C1))
  • Each company has a "Last Certificate" a 20% cert and stays at the "bottom" of both the bank pool and corporation charter (ie: if the last certificate is sold into the bank and other 10% shares in the bank pool, the last certificate can only be bought if all the other 10% shares have been bought from the bank pool)
  • If a president "dumps" a company on the player with the last certificate, the new president can choose to take on the President's share by trading in their "last certificate" or two 10% shares (if the new president owns 2 10% shares), otherwise the last certificate must be swapped with the presidency

Operating Round:

  • Privates can be bought in at any time in an OR (starting from phase 6)
  • One tile lay an OR
  • No cost to lay a token (in an OR) as the cost was paid up front when the company was floated
  • Companies can "acquire" tokens from another corporation is a variant
  • Pay stock price to move to the right
  • Company receives dividends from the shares in its treasury, dividends from shares in the bank pool stay in the bank

Emergency Money Raising

  • Companies with a route must own a train and a player can go bankrupt if they do not cover the cost (nothing special here)
  • must buy cheapest train available in the bank or pool
    Bankruptcy:
  • When a player goes bankrupt (due to not being able to cover the cost of a train), they can either leave the game with a score of L. 0, or they can re-enter the game next stock round with a L. 500 loan, and L. 750 will be subtracted from their final score

Issuing/Redeeming Shares:

  • During a company's operating turn, AFTER the train buying step, a corporation may "issue" shares (up to 50% in the pool)
  • This gives a company cash equal to the "current stock price * number of shares sold", the share price of a corporation then goes down once per share sold
  • A corporation can buy back one share are market value from the bank, this cannot be done if the company has already "issued" shares operating turn

Narrow and Standard Gauge

  • Narrow gauge track (needs to be visually distinct from standard gauge)
  • Mountain terrain costs through most of the middle of the map
  • Terrain cost in a mountain hex must be paid at every upgrade step (terrain cost must be made to upgrade from yellow to green and green to brown)
  • Narrow gauge will reduce the terrain cost in mountain terrain by 1/4
  • If a track has any standard (or dual) gauge on it, the full terrain cost must be paid (unless company is holding P2)
  • A tile may be placed such that it terminates against track of a different gauge, however no route will be able to serve this connection
  • Some tiles have track that is both narrow and standard gauge => dual gauge

Routes:

  • Train routes count hex edges (instead of number of cities hit)
  • 1 hex of narrow gauge track used in a route counts as 2 hexes against the train
  • R6H (available after the 16H has been purchased) counts standard gauge as 2 hexes and narrow gauge as 1 hex
  • A route that enters a city or town may leave along any other line, even if the gauge is different
  • A route must contain 2 cities or towns (a segment with only city to port is not a route)

Event:

  • Messina Earthquake - happens in phase 12, Messina will be downgraded all the way down to yellow, and all the tokens laid there will be lost. Messina can then be upgraded again after the next SR
  • If the Garibaldi has a token in Messina and Messina only when this happens, it closes

Game End:

  • When a company's stock price reaches L. 377, the game ends after the operation of the company that reaches L. 377 is finished (ie companies after all lose their turns)
  • Otherwise, the game ends when the bank breaks (L. 7760)
  • Count up cash + share value and subtract debt (-L. 750 to players who bankrupted)

@Kalnoch
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Kalnoch commented Oct 20, 2020

I, uh, just basically implemented the issue shares without realizing it while chasing down an infinite loop error related to the base IssueShares class, slight tweak and it should be useable here. Is there a branch 1849 is being worked on in?

@yzemaze yzemaze added the 1849 label Oct 23, 2020
@tobymao tobymao closed this as completed Jan 10, 2021
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