-
Notifications
You must be signed in to change notification settings - Fork 177
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Other player able to control turn #31
Comments
I do think that is useful feature, perhaps the best approach would be just adding a "master" option to turn that on when one does want to do the move of another player (say, that other player is currently unable to use the site), so that it can't be done accidentally but is still available when desired. |
yea, this is intended. i’ll add a master switch to disable/enable |
how about three modes? |
i’m planning to do, master move confirm prompt, and times master moves, so if a player doesn’t move after n time, allow master moves. |
There was a request to log when another user does something for a player, which would be nice to incorporate |
It’s also currently possible to mess another game up that you’re not even in. Which is a much bigger issue *edit:autocorrect error |
no, you cannot. you can make moves in other people’s game but it doesn’t save it. this is so you can see what would happen if it’s your game
… On May 9, 2020, at 7:19 AM, yraelrocks ***@***.***> wrote:
It’s also currently possible to mess another game up that you’re not even in. Which is a much higher issue
—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub, or unsubscribe.
|
Thanks for the clarification!
…Sent from my iPhone
On 9 May 2020, at 15:33, Toby Mao ***@***.***> wrote:
no, you cannot. you can make moves in other people’s game but it doesn’t save it. this is so you can see what would happen if it’s your game
> On May 9, 2020, at 7:19 AM, yraelrocks ***@***.***> wrote:
>
>
> It’s also currently possible to mess another game up that you’re not even in. Which is a much higher issue
>
> —
> You are receiving this because you commented.
> Reply to this email directly, view it on GitHub, or unsubscribe.
—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub, or unsubscribe.
|
The other player is able to pass or bid for the active player
The text was updated successfully, but these errors were encountered: