/
path.go
107 lines (93 loc) · 3.03 KB
/
path.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
/*
* MIT License
*
* Copyright (c) 2022-2024 Tochemey
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package actors
import (
"fmt"
"github.com/google/uuid"
"github.com/tochemey/goakt/goaktpb"
)
// Path is a unique path to an actor
type Path struct {
// specifies the Address under which this path can be reached
address *Address
// specifies the name of the actor that this path refers to.
name string
// specifies the internal unique id of the actor that this path refer to.
id uuid.UUID
// specifies the path for the parent actor.
parent *Path
}
// NewPath creates an immutable Path
func NewPath(name string, address *Address) *Path {
// create the instance and return it
return &Path{
address: address,
name: name,
id: uuid.New(),
}
}
// Parent returns the parent path
func (p *Path) Parent() *Path {
return p.parent
}
// WithParent sets the parent actor path and returns a new path
// This function is immutable
func (p *Path) WithParent(parent *Path) *Path {
newPath := NewPath(p.name, p.address)
newPath.parent = parent
return newPath
}
// Address returns the address of the path
func (p *Path) Address() *Address {
return p.address
}
// Name returns the name of the actor that this path refers to.
func (p *Path) Name() string {
return p.name
}
// ID returns the internal unique id of the actor that this path refer to.
func (p *Path) ID() uuid.UUID {
return p.id
}
// String returns the string representation of an actorPath
func (p *Path) String() string {
return fmt.Sprintf("%s/%s", p.address.String(), p.name)
}
// Equals is used to compare two paths
func (p *Path) Equals(x *Path) bool {
return p.id.ID() == x.ID().ID() && p.String() == x.String()
}
// RemoteAddress returns the remote from path
func (p *Path) RemoteAddress() *goaktpb.Address {
// only returns a remote address when we are in a remote scope otherwise return nil
if !p.address.IsRemote() {
return nil
}
return &goaktpb.Address{
Host: p.address.Host(),
Port: int32(p.address.Port()),
Name: p.Name(),
Id: p.ID().String(),
}
}