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Better image randomizer #9

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tokee opened this issue Jun 13, 2016 · 1 comment
Open

Better image randomizer #9

tokee opened this issue Jun 13, 2016 · 1 comment
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@tokee
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tokee commented Jun 13, 2016

To avoid having too many of the same images as pixels for the darker part of the overall image, add a randomizer that also considers images that are not the closest ones in intensity. Maybe use a small counting structure when generating a single tile that raises the probability of randomly selecting a poorer match, when the counts for closest matching pyramids gets high enough?

@tokee tokee self-assigned this Jun 13, 2016
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tokee commented Jun 28, 2016

Partly addressed by dividing Pyramids into buckets defined by grey intensity ranges.

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