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ShortcutHandler.h
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ShortcutHandler.h
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SHORTCUTHANDLER_H
#define SHORTCUTHANDLER_H
#include <QObject>
namespace Tomahawk {
/**
Base class for various shortcut plugins on different platforms
*/
class ShortcutHandler : public QObject
{
Q_OBJECT
public:
virtual ~ShortcutHandler();
signals:
// add more as needed
void playPause();
void pause();
void stop();
void previous();
void next();
void volumeUp();
void volumeDown();
void mute();
protected:
explicit ShortcutHandler( QObject *parent = 0 );
};
}
#endif // SHORTCUTHANDLER_H