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Looked into this further and the KMemo support for undo is just a set of stubs, unimplemented.
I don't think I'm going to find the time to implement given this is, in MY opinion, not a high priority and some thing that might be quite an effort and might actually slow down other actions.
Obviously, if someone wants to play, be more than happy to cooperate.
It would be nice to restore the undo feature with control or command z or the appropriate operating-specific conventions for undoing.
This might be a feature request against the Free Pascal and Lazarus frameworks that Tomboy NG builds on?
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