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Terminal is significantly scaled down on MacOS #2

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l4tte opened this issue Sep 23, 2020 · 2 comments
Closed

Terminal is significantly scaled down on MacOS #2

l4tte opened this issue Sep 23, 2020 · 2 comments

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@l4tte
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l4tte commented Sep 23, 2020

The code

#include <stdio.h>
#include "BearLibTerminal.h"

int main()
{
    terminal_open();

    terminal_print(1, 1, "Hello, world!");
    terminal_refresh();

    while (terminal_read() != TK_CLOSE);

    terminal_close();
}

As taken from here will compile and run just fine, but the text is significantly scaled to 25% of the display

image

This happens with all BearLibTerminal terminals, for example, the SampleOmni program looks like this
Screen Shot 2020-09-23 at 6 52 00 PM

And the mouse program looks like this (Mouse is in top right corner of screen)
Screen Shot 2020-09-23 at 6 53 06 PM

@tommyettinger
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It might be better to submit this to https://github.com/cfyzium/bearlibterminal , since cfyzium is the original author. I can't actually compile BearLibTerminal on Windows because I don't know what arcane configuration is needed to let it build and link on any other system (I can make a .dll file, but it fails to load on anyone else's machine). I definitely can't test on Mac, because I don't have a MacOS system, none of my machines are probably powerful enough to run a Hackintosh or MacOS VM, and I am absolutely not buying one of their developer-hostile signing-required padded-cell-computers. I don't think I can even merge PRs because I can't verify if they build... Needless to say, I don't currently use BLT.

Closing because there's nothing I can do about this. This is a valid issue, just for a different repo.

@l4tte
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l4tte commented Sep 30, 2020

Oops, that's my bad! I'll submit it there, thanks!

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