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define.go
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define.go
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package slog
import (
"fmt"
"io"
"strings"
)
// StringMap string map short name
type StringMap = map[string]string
// M short name of map[string]interface{}
type M map[string]interface{}
// String map to string
func (m M) String() string {
return mapToString(m)
}
// Level type
type Level uint32
// String get level name
func (l Level) String() string {
return LevelName(l)
}
// Name get level name
func (l Level) Name() string {
return LevelName(l)
}
// LowerName get lower level name
func (l Level) LowerName() string {
return strings.ToLower(LevelName(l))
}
// ShouldHandling compare level
func (l Level) ShouldHandling(curLevel Level) bool {
return curLevel <= l
}
// Levels level list
type Levels []Level
// Contains given level
func (ls Levels) Contains(level Level) bool {
for _, l := range ls {
if l == level {
return true
}
}
return false
}
// FlushCloseWriter is the interface satisfied by logging destinations.
type FlushCloseWriter interface {
Flush() error
// WriteCloser the output writer
io.WriteCloser
}
// FormatterWriterHandler interface
type FormatterWriterHandler interface {
Handler
// Formatter record formatter
Formatter() Formatter
// Writer the output writer
Writer() io.Writer
}
//
// Handler interface
//
// Handler interface definition
type Handler interface {
// Closer Close handler.
// You should first call Flush() on close logic.
// Refer the FileHandler.Close() handle
io.Closer
// Flush logs to disk
Flush() error
// IsHandling Checks whether the given record will be handled by this handler.
IsHandling(level Level) bool
// Handle a log record.
// All records may be passed to this method, and the handler should discard
// Those that it does not want to handle.
Handle(*Record) error
}
//
// Processor interface
//
// Processor interface definition
type Processor interface {
// Process record
Process(record *Record)
}
// ProcessorFunc wrapper definition
type ProcessorFunc func(record *Record)
// Process record
func (fn ProcessorFunc) Process(record *Record) {
fn(record)
}
// ProcessableHandler interface
type ProcessableHandler interface {
// AddProcessor add an processor
AddProcessor(Processor)
// ProcessRecord handle an record
ProcessRecord(record *Record)
}
// Processable definition
type Processable struct {
processors []Processor
}
// AddProcessor to the handler
func (p *Processable) AddProcessor(processor Processor) {
p.processors = append(p.processors, processor)
}
// ProcessRecord process records
func (p *Processable) ProcessRecord(r *Record) {
// processing log record
for _, processor := range p.processors {
processor.Process(r)
}
}
//
// Formatter interface
//
// Formatter interface
type Formatter interface {
// Format you can format record and write result to record.Buffer
Format(record *Record) ([]byte, error)
}
// FormatterFunc wrapper definition
type FormatterFunc func(r *Record) error
// Format an record
func (fn FormatterFunc) Format(r *Record) error {
return fn(r)
}
// FormattableHandler interface
type FormattableHandler interface {
// Formatter get the log formatter
Formatter() Formatter
// SetFormatter set the log formatter
SetFormatter(Formatter)
}
// Formattable definition
type Formattable struct {
formatter Formatter
}
// Formatter get formatter. if not set, will return TextFormatter
func (f *Formattable) Formatter() Formatter {
if f.formatter == nil {
f.formatter = NewTextFormatter()
}
return f.formatter
}
// SetFormatter to handler
func (f *Formattable) SetFormatter(formatter Formatter) {
f.formatter = formatter
}
// FormatRecord to bytes
func (f *Formattable) FormatRecord(record *Record) ([]byte, error) {
return f.Formatter().Format(record)
}
// These are the different logging levels. You can set the logging level to log handler
const (
// PanicLevel level, highest level of severity. will call panic() if the logging level <= PanicLevel.
PanicLevel Level = 100
// FatalLevel level. Logs and then calls `logger.Exit(1)`. It will exit even if the
// logging level <= FatalLevel.
FatalLevel Level = 200
// ErrorLevel level. Runtime errors. Used for errors that should definitely be noted.
// Commonly used for hooks to send errors to an error tracking service.
ErrorLevel Level = 300
// WarnLevel level. Non-critical entries that deserve eyes.
WarnLevel Level = 400
// NoticeLevel level Uncommon events
NoticeLevel Level = 500
// InfoLevel level. Examples: User logs in, SQL logs.
InfoLevel Level = 600
// DebugLevel level. Usually only enabled when debugging. Very verbose logging.
DebugLevel Level = 700
// TraceLevel level. Designates finer-grained informational events than the Debug.
TraceLevel Level = 800
)
var (
FieldKeyTime = "time"
// FieldKeyDate = "date"
// FieldKeyData = "data"
FieldKeyData = "data"
// NOTICE: you must set `Logger.ReportCaller=true` for reporting caller
// FieldKeyCaller filename with line with func name. eg: "logger_test.go:48->TestLogger_ReportCaller"
FieldKeyCaller = "caller"
// FieldKeyFLine filename with line. eg: "logger_test.go:48"
FieldKeyFLine = "fline"
// FieldKeyPkg package name. "github.com/gookit/slog_test"
FieldKeyPkg = "package"
// FieldKeyFunc package with func name. eg: "github.com/gookit/slog_test.TestLogger_ReportCaller"
FieldKeyFunc = "func"
// FieldKeyFunc only func name. eg: "TestLogger_ReportCaller"
FieldKeyFcName = "fcname"
// FieldKeyFile full filepath with line. eg: "/work/go/gookit/slog/logger_test.go:48"
FieldKeyFile = "file"
FieldKeyDatetime = "datetime"
FieldKeyTimestamp = "timestamp"
FieldKeyLevel = "level"
FieldKeyError = "error"
FieldKeyExtra = "extra"
FieldKeyChannel = "channel"
FieldKeyMessage = "message"
)
var (
DefaultChannelName = "application"
DefaultTimeFormat = "2006/01/02 15:04:05"
// TimeFormatRFC3339 = time.RFC3339
)
var (
// AllLevels exposing all logging levels
AllLevels = Levels{
PanicLevel,
FatalLevel,
ErrorLevel,
WarnLevel,
NoticeLevel,
InfoLevel,
DebugLevel,
TraceLevel,
}
DangerLevels = Levels{PanicLevel, FatalLevel, ErrorLevel, WarnLevel}
NormalLevels = Levels{InfoLevel, NoticeLevel, DebugLevel, TraceLevel}
// PrintLevel for use logger.Print / Printf / Println
PrintLevel = InfoLevel
// LevelNames all level mapping name
LevelNames = map[Level]string{
PanicLevel: "PANIC",
FatalLevel: "FATAL",
ErrorLevel: "ERROR",
NoticeLevel: "NOTICE",
WarnLevel: "WARNING",
InfoLevel: "INFO",
DebugLevel: "DEBUG",
TraceLevel: "TRACE",
}
)
var (
// DefaultFields default log export fields
DefaultFields = []string{
FieldKeyDatetime,
FieldKeyChannel,
FieldKeyLevel,
FieldKeyCaller,
FieldKeyMessage,
FieldKeyData,
FieldKeyExtra,
}
// NoTimeFields log export fields without time
NoTimeFields = []string{
FieldKeyChannel,
FieldKeyLevel,
FieldKeyMessage,
FieldKeyData,
FieldKeyExtra,
}
)
// DoNothingOnExit handler. use for testing.
var DoNothingOnExit = func(code int) {
// do nothing
}
// LevelName match
func LevelName(l Level) string {
if n, ok := LevelNames[l]; ok {
return n
}
return "UNKNOWN"
}
// Name2Level convert name to level
func Name2Level(ln string) (Level, error) {
switch strings.ToLower(ln) {
case "panic":
return PanicLevel, nil
case "fatal":
return FatalLevel, nil
case "err", "error":
return ErrorLevel, nil
case "warn", "warning":
return WarnLevel, nil
case "notice":
return NoticeLevel, nil
case "info", "": // make the zero value useful
return InfoLevel, nil
case "debug":
return DebugLevel, nil
case "trace":
return TraceLevel, nil
}
var l Level
return l, fmt.Errorf("invalid log Level: %q", ln)
}
// MustLevelByName convert name to level
func MustLevelByName(ln string) Level {
l, err := Name2Level(ln)
if err != nil {
return InfoLevel
}
return l
}