-
Notifications
You must be signed in to change notification settings - Fork 0
/
twitchapi.h
92 lines (77 loc) · 3.33 KB
/
twitchapi.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
#ifndef TWITCHAPI_H
#define TWITCHAPI_H
#include <QObject>
#include <QNetworkAccessManager>
#include <QUrl>
#include <QNetworkReply>
#include <QNetworkRequest>
#include <QUrlQuery>
#include <QHash>
#include <QtCore/QJsonObject>
#include <QtCore/QJsonDocument>
#include "generichelper.h"
class TwitchApi : public QObject
{
Q_OBJECT
public:
explicit TwitchApi(QObject *parent = 0, QString oauthtoken = "NONE");
//void setStatusAndGameTitle(const QString &url, QHash<QString, QString> urlParams);
void setStatusAndGameTitle(QString user, QHash<QString, QString> urlParams);
void getUser();
void getStream(QString user);
void getBookmarkStatus(QString channel);
void getChannel(QString user);
void getHost(QString channelid);
void getChannelAccessToken(QString channel);
void getPlayList(QString channel, QString token, QString sig);
QString getPlayListUrl(QString channel, QString token, QString sig);
void getGame();
void getKrakenChannel();
void searchGames(QString searchStr);
void setOAuthAccessToken(QString oauthtoken);
void getFollows(QString user);
void get(QString user);
private:
void getRequest( const QString &url );
void getRequestM3u8( const QString &url );
void getRequestFollows( const QString &url );
void getRequestBookmark( const QString &url );
void getRequestStream( const QString &url );
void getRequestChannel( const QString &url );
void getRequestHost( const QString &url );
void getRequestChannelAccessToken( const QString &url );
void getRequestAuthenticated( const QString &url );
void putRequest( const QString &url, QHash<QString, QString> urlParams);
QNetworkAccessManager m_nam;
QNetworkAccessManager m_namM3u8;
QNetworkAccessManager m_follows;
QNetworkAccessManager m_channelaccesstoken;
QNetworkAccessManager m_bookmark;
QNetworkAccessManager m_stream;
QNetworkAccessManager m_channel;
QNetworkAccessManager m_host;
QJsonDocument json_buffer;
QString oAuthAccessToken;
signals:
void twitchReady( const QJsonDocument &twitchAsJSON );
void twitchReadyFollows( const QJsonDocument &twitchAsJSON );
void twitchReadyChannelAccessToken( const QJsonDocument &twitchAsJSON );
void twitchReadyM3u8( QString m3u8playlist );
void twitchReadyBookmark( const QJsonDocument &twitchAsJSON );
void twitchReadyStream( const QJsonDocument &twitchAsJSON );
void twitchReadyChannel( const QJsonDocument &twitchAsJSON );
void twitchReadyHost( const QJsonDocument &twitchAsJSON );
void twitchGameReady( const QJsonObject &twitchAsJSONObj );
void twitchStreamKeyReady(const QJsonObject &twitchAsJSONObj);
void networkError( QString errmessage );
public slots:
void parseNetworkResponse( QNetworkReply *finished );
void parseNetworkResponseStream( QNetworkReply *finished );
void parseNetworkResponseHost( QNetworkReply *finished );
void parseNetworkResponseChannel( QNetworkReply *finished );
void parseNetworkResponseM3u8( QNetworkReply *finished );
void parseNetworkResponseFollows( QNetworkReply *finished );
void parseNetworkResponseBookmark( QNetworkReply *finished );
void parseNetworkResponseChannelAccessToken( QNetworkReply *finished );
};
#endif // TWITCHAPI_H