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Pythonscript header guards sometimes clash with Godot's #12

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razcore-rad opened this issue Feb 8, 2017 · 1 comment
Closed

Pythonscript header guards sometimes clash with Godot's #12

razcore-rad opened this issue Feb 8, 2017 · 1 comment

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@razcore-rad
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After implementing Vector3 I realized it's a bad idea to have header guards like VECTOR2_H etc. because Godot also uses them. What about PY_VECTOR2_H etc. instead?

@jedStevens
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Maybe something even more obscure just in case? I would have went with GDPY_VECTOR2_H

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