You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
igri users can tweak internal values at runtime, but sometimes the change should invoke other functions, e.g., syncing view to the internal state. So we need some idea that lets us handle those changes.
Such propagation logic would already exist in user code, and users should convert the change in igri to their change logic. But there's no runtime reflection in Rust, so I don't see a generic solution to this.
The text was updated successfully, but these errors were encountered:
igri
users can tweak internal values at runtime, but sometimes the change should invoke other functions, e.g., syncing view to the internal state. So we need some idea that lets us handle those changes.Such propagation logic would already exist in user code, and users should convert the change in
igri
to their change logic. But there's no runtime reflection in Rust, so I don't see a generic solution to this.The text was updated successfully, but these errors were encountered: