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SkinnedMesh Animations Aren't Hooked Up Yet #4

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tranek opened this issue Apr 25, 2014 · 0 comments
Open

SkinnedMesh Animations Aren't Hooked Up Yet #4

tranek opened this issue Apr 25, 2014 · 0 comments

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@tranek
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tranek commented Apr 25, 2014

Apologies for the nondescript issue title, but it doesn't seem like skinned meshes are set up for animation in the Vizi Framework yet. I see some lines of code in the Vizi.Loader that looks like it was started but never finished:

    /*
    if (data.skins && data.skins.length)
    {
        // result.meshAnimator = new Vizi.MeshAnimator({skins:data.skins});
    }
    */

The knight from the Three.js SkinnedMesh example is a good model to test with http://threejs.org/examples/#webgl_animation_skinning_morph. The animations don't show up in the Vizi editor test.

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