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3D-Billiards.dev
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3D-Billiards.dev
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[Project]
FileName=3D-Billiards.dev
Name=3D-Billiards
Type=1
Ver=2
ObjFiles=
Includes=C:\Users\Tuan\Desktop\3D-Billiards-Game-OpenGL\lib
Libs=C:\Users\Tuan\Desktop\3D-Billiards-Game-OpenGL\lib
PrivateResource=
ResourceIncludes=C:\Users\Tuan\Desktop\3D-Billiards-Game-OpenGL\resource
MakeIncludes=
Compiler=
CppCompiler=-fpermissive_@@_
Linker=-lglut32 -lglu32 -lSOIL -lopengl32 -lwinmm -lgdi32_@@_
IsCpp=1
Icon=
ExeOutput=
ObjectOutput=
LogOutput=
LogOutputEnabled=0
OverrideOutput=0
OverrideOutputName=3D-Billiards.exe
HostApplication=
UseCustomMakefile=0
CustomMakefile=
CommandLine=
Folders=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=4
CompilerSettings=0000000100000000001000000
UnitCount=9
[VersionInfo]
Major=1
Minor=0
Release=0
Build=0
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=1.0.0.0
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
AutoIncBuildNr=0
SyncProduct=1
[Unit1]
FileName=main.cpp
CompileCpp=1
Folder=3D-Billiards
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=Model_OBJ.cpp
CompileCpp=1
Folder=3D-Billiards
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=Model_OBJ.h
CompileCpp=1
Folder=3D-Billiards
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=Ball.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=Ball.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=Table.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=Table.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=Hole.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=Hole.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=