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Subclassing FGameplayEffectContext to send additional information to GameplayCues
However, I can't find any such subclassing, either in this project, nor in GASDocumentation.
Is this a TODO item?
Did not not work, and the documentation should be removed?
The text was updated successfully, but these errors were encountered:
The documentation says:
However, I can't find any such subclassing, either in this project, nor in GASDocumentation.
Is this a TODO item?
Did not not work, and the documentation should be removed?
The text was updated successfully, but these errors were encountered: