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FFmpeg build not successfully #14
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The error looks like Mac OS should build fine as it's been thoroughly tested. Not sure about Android. |
@crdesai25 |
I'm having a similar issue in 'make' on High Sierra 10.13.5:
I know glfw is installed correctly.
This is from the configure file:
I'm manually editing the file to insert the line --extra-libs='-lGLEW -lglfw'. |
@NCPatrick |
@crdesai25 @NCPatrick have u got the solution? |
try to build ffmpeg with gt-transition buy got following error.
Undefined symbols for architecture x86_64: "_glfwCreateWindow", referenced from: _setup_gl in libavfilter.a(vf_gltransition.o) "_glfwDestroyWindow", referenced from: _uninit in libavfilter.a(vf_gltransition.o) "_glfwInit", referenced from: _init in libavfilter.a(vf_gltransition.o) "_glfwMakeContextCurrent", referenced from: _setup_gl in libavfilter.a(vf_gltransition.o) _blend_frame in libavfilter.a(vf_gltransition.o) "_glfwWindowHint", referenced from: _setup_gl in libavfilter.a(vf_gltransition.o) ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) make: *** [ffmpeg_g] Error 1
want to make a build for mac OS and android.
Is there any better way to make a build or get inbuild gl-transition ffmpeg?
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