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Exceptions.cpp
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Exceptions.cpp
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//
// Created by Vinh Van Tran on 4/17/16.
//
/*
//
// Created by Ivo Georgiev on 12/4/15.
//
#ifndef PA5GAME_EXCEPTIONS_H
#define PA5GAME_EXCEPTIONS_H
#include <iostream>
namespace Gaming {
class GamingException {
protected:
std::string __name;
virtual void __print_args(std::ostream &os) const = 0;
void setName(std::string name);
public:
std::string getName() const { return __name; };
friend std::ostream &operator<<(std::ostream &os, const GamingException &ex);
};
class DimensionEx : public GamingException {
protected:
unsigned __exp_width, __exp_height, __width, __height;
public:
DimensionEx(unsigned expWidth, unsigned expHeight, unsigned width, unsigned height);
unsigned getExpWidth() const;
unsigned getExpHeight() const;
unsigned getWidth() const;
unsigned getHeight() const;
};
class InsufficientDimensionsEx : public DimensionEx {
void __print_args(std::ostream &os) const override;
public:
InsufficientDimensionsEx(unsigned minWidth, unsigned minHeight, unsigned width, unsigned height);
};
class OutOfBoundsEx : public DimensionEx {
void __print_args(std::ostream &os) const override;
public:
OutOfBoundsEx(unsigned maxWidth, unsigned maxHeight, unsigned width, unsigned height);
};
class PositionEx : public GamingException {
private:
unsigned int __x, __y;
protected:
void __print_args(std::ostream &os) const override;
public:
PositionEx(unsigned x, unsigned y);
};
// to use in population methods
class PositionNonemptyEx : public PositionEx {
public:
PositionNonemptyEx(unsigned x, unsigned y);
};
// to use in Game Piece getter
class PositionEmptyEx : public PositionEx {
public:
PositionEmptyEx(unsigned x, unsigned y);
};
// to use with position randomizer
class PosVectorEmptyEx : public GamingException {
protected:
void __print_args(std::ostream &os) const override;
public:
PosVectorEmptyEx();
};
}
#endif //PA5GAME_EXCEPTIONS_H
*/
#include"Exceptions.h"
namespace Gaming
{
void GamingException::setName(std::string name)
{
__name = name;
}
std::ostream& operator<<(std::ostream &os, const GamingException &ex)
{
os << ex.getName() << std::endl;
ex.__print_args(os);
return os;
}
//DimensionEx stuff
DimensionEx::DimensionEx(unsigned int expWidth, unsigned int expHeight, unsigned int width, unsigned int height)
{
__exp_width=expWidth;
__exp_height=expHeight;
__width=width;
__height=height;
setName("DimensionEx");
}
unsigned int DimensionEx::getExpWidth() const
{
return __exp_width;
}
unsigned int DimensionEx::getExpHeight() const
{
return __exp_height;
}
unsigned int DimensionEx::getWidth() const
{
return __width;
}
unsigned int DimensionEx::getHeight() const
{
return __height;
}
void InsufficientDimensionsEx::__print_args(std::ostream &os) const
{
os << "minWidth: " << getExpWidth() << ", minHeight: " << getExpHeight()
<< "\nWidth: " << getWidth() << ", Height: " << getHeight() << std::endl;
}
InsufficientDimensionsEx::InsufficientDimensionsEx(unsigned int minWidth, unsigned int minHeight, unsigned int width, unsigned int height):
DimensionEx(minWidth, minHeight, width, height)
{
setName("InsufficientDimensionsEx");
}
void OutOfBoundsEx::__print_args(std::ostream &os) const
{
os << "maxWidth: " << getExpWidth() << ", maxHeight: " << getExpHeight()
<< "\nWidth: " << getWidth() << ", Height: " << getHeight() << std::endl;
}
OutOfBoundsEx::OutOfBoundsEx(unsigned maxWidth, unsigned maxHeight, unsigned width, unsigned height):
DimensionEx(maxWidth, maxHeight, width, height)
{
setName("OutOfBoundsEx");
}
//PositionEx stuff
void PositionEx::__print_args(std::ostream &os) const
{ os << "x: " << __x << ", y: " << __y << std::endl; }
PositionEx::PositionEx(unsigned x, unsigned y)
{
__x=x;
__y=y;
setName("PositionEx");
}
//PositionNonemptyEx stuff
PositionNonemptyEx::PositionNonemptyEx(unsigned x, unsigned y):
PositionEx(x,y)
{
setName("PositionNonemptyEx");
}
//PositionEmptyEx stuff
PositionEmptyEx::PositionEmptyEx(unsigned x, unsigned y):
PositionEx(x,y)
{
setName("PositionEmptyEx");
}
//PosVectorEmptyEx stuff
void PosVectorEmptyEx::__print_args(std::ostream &os) const {
}
PosVectorEmptyEx::PosVectorEmptyEx()
{
setName("PosVectorEmptyEx");
}
}