Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Can't use SplineComponent.h (and most other headers) in a project which uses the RMC #26

Closed
Zireael07 opened this issue Feb 5, 2017 · 7 comments

Comments

@Zireael07
Copy link

VS spits out a ton of errors upon trying to compile when having #include Components/SplineComponent.h :

https://hastebin.com/vavaqebogu.tex

@Zireael07
Copy link
Author

@Koderz

@Koderz
Copy link
Member

Koderz commented Feb 20, 2017

I haven't been able to reproduce this locally. What engine version are you using?

@Zireael07
Copy link
Author

4.14.0, Windows 64-bit, no other plugins

@Koderz
Copy link
Member

Koderz commented Feb 21, 2017

I still can't recreate that. What other includes do you have and what is the folder structure of your project?

@Zireael07
Copy link
Author

I have split the cpp and headers into /Public and /Private folders, maybe that is a factor?

Otherwise, no other includes.

@Koderz
Copy link
Member

Koderz commented Feb 21, 2017

That shouldn't affect anything. The only time I've seen something like that happen (wasn't with the RMC) but it's if you mimic a folder within UE4. so for example if you have a Core folder which the engine has its own I've seen UBT trip up on some things in that case but that was over a year ago. Not really sure why you're gettin that as none of my attempts to recreate it have failed to compile

@Koderz
Copy link
Member

Koderz commented Mar 7, 2017

I haven't heard from you in a while so I'm going to go ahead and close this. If this is still an issue, feel free to reopen it.

@Koderz Koderz closed this as completed Mar 7, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

No branches or pull requests

2 participants