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Line 375
for (int32 TriIdx = 0; TriIdx < NumTris; TriIdx++)
Changed to:
for (uint32 TriIdx = 0; TriIdx < NumTris; TriIdx++)
Lines 483 and 508
for (int VertxIdx = 0; VertxIdx < NumVertices; VertxIdx++)
for (uint32 VertxIdx = 0; VertxIdx < NumVertices; VertxIdx++)
Line 383 (when Triangles TArray uses int32 instead of uint 32)
uint32 VertIndex = FMath::Min(Triangles[(TriIdx * 3) + CornerIdx], NumVertices - 1);
uint32 VertIndex = FMath::Min(uint32(Triangles[(TriIdx * 3) + CornerIdx]), NumVertices - 1);
The text was updated successfully, but these errors were encountered:
Hey @k0kz
This should be fixed with your PR in master!
Thanks, -Chris
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C4018 (type mismatch) fixes
Line 375
Changed to:
Lines 483 and 508
Changed to:
2672 (no matching overload) fixes
Line 383 (when Triangles TArray uses int32 instead of uint 32)
Changed to:
The text was updated successfully, but these errors were encountered: