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World Generation #16

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ghost opened this issue Sep 29, 2014 · 2 comments
Closed

World Generation #16

ghost opened this issue Sep 29, 2014 · 2 comments

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@ghost
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ghost commented Sep 29, 2014

This is going to be tricky, we can examine the MC server source code and write something extremely similar so that a world would generate the same given the same seed on our server and mojangs, or examine their source to produce a slightly similar implementation that would produce almost indistinguishable worlds. The other option is to create our own world generator that looks only vaguely similar to the official maps and allow users to add their own Maps if they want the real worlds.

@olliestanley
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Worth noting that even if people add their own maps then new generated terrain won't be the same if an identical generator isn't provided.

@mkotb
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mkotb commented Oct 15, 2014

Following up, we shouldn't examine the MC source ourselves as it would cause us to stick with the same way they did it (in terms of code). Furthermore, it would be best to have another to explain what is happening from looking at the source (from a general point of view).

@Vilsol Vilsol closed this as completed Aug 27, 2016
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