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This is going to be tricky, we can examine the MC server source code and write something extremely similar so that a world would generate the same given the same seed on our server and mojangs, or examine their source to produce a slightly similar implementation that would produce almost indistinguishable worlds. The other option is to create our own world generator that looks only vaguely similar to the official maps and allow users to add their own Maps if they want the real worlds.
The text was updated successfully, but these errors were encountered:
Following up, we shouldn't examine the MC source ourselves as it would cause us to stick with the same way they did it (in terms of code). Furthermore, it would be best to have another to explain what is happening from looking at the source (from a general point of view).
This is going to be tricky, we can examine the MC server source code and write something extremely similar so that a world would generate the same given the same seed on our server and mojangs, or examine their source to produce a slightly similar implementation that would produce almost indistinguishable worlds. The other option is to create our own world generator that looks only vaguely similar to the official maps and allow users to add their own Maps if they want the real worlds.
The text was updated successfully, but these errors were encountered: