You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In entrance shuffle, since you have easy access to information about 7/8 dropdowns (uncle, sanc, LJ, forest, well, bat, fairy, ganon) early in the game, keeping track of which ones you've found so you can learn what the pyramid dropdown is by process of elimination can be extremely valuable information.
CodeTracker enables this by adding a "Dropdowns" list of icons that you can check off as you find them (see the bottom right of https://imgur.com/a/zpAgzgE ). It would be nice if OpenTracker added an option to include a similar list. (Note that this list has no logic, it's simply a row of dropdown icons you can mark off as you find them).
The text was updated successfully, but these errors were encountered:
This is a good idea, but I need to come up with the correct implementation. I'll see if the change can be included in the minor revision after next, but likely it will be resolved for 1.6.0 along with your other feature request. I can't promise an ETA on implementing it, however.
In entrance shuffle, since you have easy access to information about 7/8 dropdowns (uncle, sanc, LJ, forest, well, bat, fairy, ganon) early in the game, keeping track of which ones you've found so you can learn what the pyramid dropdown is by process of elimination can be extremely valuable information.
CodeTracker enables this by adding a "Dropdowns" list of icons that you can check off as you find them (see the bottom right of https://imgur.com/a/zpAgzgE ). It would be nice if OpenTracker added an option to include a similar list. (Note that this list has no logic, it's simply a row of dropdown icons you can mark off as you find them).
The text was updated successfully, but these errors were encountered: