Skip to content

triptych/Candy.js

 
 

Repository files navigation

Candy.js

Javascript Rendering Engine

JavaScript Canvas Rendering Engine Candy.js

Inspired by p5.js

Check out cool demos here

Getting Started

  const c = new Candy();

  // c.createcanvas(width, height, appendTo:domElement) 
  c.createCanvas(800, 600);
  
  c.resize(true);

  
  function animate() {
    c.clear();

    c.rect(100, 100, 100, 100, 10);
    
    c.circle(100, 100, 20);

    c.loop(animate);
  }
  animate();

Loading Assets

  const c = new Candy();
  c.createCanvas(800, 600);

  let img = c.loadImage('path_to_img.png')
  function preload() {
    animate();
  }
  
  function animate() {
    c.clear();

    c.image(myImg, 0, 0, 200, 200);

    c.loop(animate);
  }
  animate();

Utility Functions

rgba(r, g, b, a)

hsla(h, s, l, a)

randomRGB()

randomHSLA(a)

norm(value, min, max)

lerp(norm, min, max)

map(value, sMin, sMax, dMin, dMax)

dist(px, py, qx, qy)

intersects(r1, r2)

random(min, max)

randomInt(min, max)

clamp(value, min, max)

tween(pos, target, speed)

Made With ❤️ In Javascript

About

🍬 Canvas Rendering Engine inspired by p5js 🍭

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • JavaScript 77.0%
  • HTML 23.0%