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Add a way to remove an entity starting from an entity id. Currently, in order to achieve this the user must do a match and use RemoveCreature or RemoveObject.
One way could be to introduce a RemoveEntityTrigger struct (the solution is to be validated).
The text was updated successfully, but these errors were encountered:
Add a way to remove an entity starting from an entity id. Currently, in order to achieve this the user must do a
match
and useRemoveCreature
orRemoveObject
.One way could be to introduce a
RemoveEntityTrigger
struct (the solution is to be validated).The text was updated successfully, but these errors were encountered: